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authorDave Parks <davep@lindenlab.com>2010-04-16 13:00:01 -0500
committerDave Parks <davep@lindenlab.com>2010-04-16 13:00:01 -0500
commit71b0a63c8df29d5d69b777306dcf6280fd98886a (patch)
tree648c47163189115edcf1f524cebe91b31c50a52d
parentb0554832e2cffac344590bf49897119e72d142cb (diff)
Optimize LLViewerJointMesh::updateFaceData
-rw-r--r--indra/llcommon/llstrider.h2
-rw-r--r--indra/newview/lldrawpoolavatar.cpp2
-rw-r--r--indra/newview/llviewerjointmesh.cpp88
3 files changed, 71 insertions, 21 deletions
diff --git a/indra/llcommon/llstrider.h b/indra/llcommon/llstrider.h
index 369b06b48a..44ea80a36b 100644
--- a/indra/llcommon/llstrider.h
+++ b/indra/llcommon/llstrider.h
@@ -51,7 +51,7 @@ public:
void setStride (S32 skipBytes) { mSkip = (skipBytes ? skipBytes : sizeof(Object));}
void skip(const U32 index) { mBytep += mSkip*index;}
-
+ U32 getSkip() const { return mSkip; }
Object* get() { return mObjectp; }
Object* operator->() { return mObjectp; }
Object& operator *() { return *mObjectp; }
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 7ab85ae3e4..b509b363b7 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -123,7 +123,7 @@ void LLDrawPoolAvatar::prerender()
if (sShaderLevel > 0)
{
- sBufferUsage = GL_STATIC_DRAW_ARB;
+ sBufferUsage = GL_DYNAMIC_DRAW_ARB;
}
else
{
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index 92029d10f6..90a5a29bb4 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -661,6 +661,8 @@ void LLViewerJointMesh::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32
//-----------------------------------------------------------------------------
// updateFaceData()
//-----------------------------------------------------------------------------
+static LLFastTimer::DeclareTimer FTM_AVATAR_FACE("Avatar Face");
+
void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind)
{
mFace = face;
@@ -670,6 +672,8 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w
return;
}
+ LLFastTimer t(FTM_AVATAR_FACE);
+
LLStrider<LLVector3> verticesp;
LLStrider<LLVector3> normalsp;
LLStrider<LLVector2> tex_coordsp;
@@ -688,30 +692,76 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w
face->mVertexBuffer->getIndexStrider(indicesp);
stop_glerror();
- for (U16 i = 0; i < mMesh->getNumVertices(); i++)
+ verticesp += mMesh->mFaceVertexOffset;
+ tex_coordsp += mMesh->mFaceVertexOffset;
+ normalsp += mMesh->mFaceVertexOffset;
+ vertex_weightsp += mMesh->mFaceVertexOffset;
+ clothing_weightsp += mMesh->mFaceVertexOffset;
+
+ U32* __restrict v = (U32*) verticesp.get();
+ const U32 vert_skip = verticesp.getSkip()/sizeof(U32);
+
+ U32* __restrict tc = (U32*) tex_coordsp.get();
+ const U32 tc_skip = tex_coordsp.getSkip()/sizeof(U32);
+
+ U32* __restrict n = (U32*) normalsp.get();
+ const U32 n_skip = normalsp.getSkip()/sizeof(U32);
+
+ U32* __restrict vw = (U32*) vertex_weightsp.get();
+ const U32 vw_skip = vertex_weightsp.getSkip()/sizeof(U32);
+
+
+ U32* __restrict cw = (U32*) clothing_weightsp.get();
+ const U32 cw_skip = vertex_weightsp.getSkip()/sizeof(U32);
+
+ const U32* __restrict coords = (U32*) mMesh->getCoords();
+ const U32* __restrict tex_coords = (U32*) mMesh->getTexCoords();
+ const U32* __restrict normals = (U32*) mMesh->getNormals();
+ const U32* __restrict weights = (U32*) mMesh->getWeights();
+ const U32* __restrict cloth_weights = (U32*) mMesh->getClothingWeights();
+
+ const U32 num_verts = mMesh->getNumVertices();
+
+ U32 i = 0;
+ do
{
- verticesp[mMesh->mFaceVertexOffset + i] = *(mMesh->getCoords() + i);
- tex_coordsp[mMesh->mFaceVertexOffset + i] = *(mMesh->getTexCoords() + i);
- normalsp[mMesh->mFaceVertexOffset + i] = *(mMesh->getNormals() + i);
- vertex_weightsp[mMesh->mFaceVertexOffset + i] = *(mMesh->getWeights() + i);
- if (damp_wind)
- {
- clothing_weightsp[mMesh->mFaceVertexOffset + i] = LLVector4(0,0,0,0);
- }
- else
- {
- clothing_weightsp[mMesh->mFaceVertexOffset + i] = (*(mMesh->getClothingWeights() + i));
- }
+ v[0] = *(coords++);
+ v[1] = *(coords++);
+ v[2] = *(coords++);
+ v += vert_skip;
+
+ tc[0] = *(tex_coords++);
+ tc[1] = *(tex_coords++);
+ tc += tc_skip;
+
+ n[0] = *(normals++);
+ n[1] = *(normals++);
+ n[2] = *(normals++);
+ n += n_skip;
+
+ vw[0] = *(weights++);
+ vw += vw_skip;
+
+ cw[0] = *(cloth_weights++);
+ cw[1] = *(cloth_weights++);
+ cw[2] = *(cloth_weights++);
+ cw[3] = *(cloth_weights++);
+ cw += cw_skip;
}
+ while (++i < num_verts);
+
+ const U32 idx_count = mMesh->getNumFaces()*3;
- for (S32 i = 0; i < mMesh->getNumFaces(); i++)
+ U16* __restrict idx = indicesp.get();
+ S32* __restrict src_idx = (S32*) mMesh->getFaces();
+
+ i = 0;
+
+ do
{
- for (U32 j = 0; j < 3; j++)
- {
- U32 k = i*3+j+mMesh->mFaceIndexOffset;
- indicesp[k] = mMesh->getFaces()[i][j] + mMesh->mFaceVertexOffset;
- }
+ *(idx++) = *(src_idx++);
}
+ while (++i < idx_count);
}
}
}