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authorGraham Linden <graham@lindenlab.com>2019-05-23 15:47:02 -0700
committerGraham Linden <graham@lindenlab.com>2019-05-23 15:47:02 -0700
commit63ecb7325e77bf3ca568788a4557045054a4520b (patch)
tree77fc699e893ac8ff4332f8c9dc37b7df13d957fe
parent3c37658c02a2cf4b257203a9bc68246c5ac4042a (diff)
SL-11260 part deux
Tamp down more view-dependent refraction map fail.
-rw-r--r--indra/llmath/llcoordframe.cpp186
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl8
2 files changed, 43 insertions, 151 deletions
diff --git a/indra/llmath/llcoordframe.cpp b/indra/llmath/llcoordframe.cpp
index 1bf51ca0eb..f345e8e870 100644
--- a/indra/llmath/llcoordframe.cpp
+++ b/indra/llmath/llcoordframe.cpp
@@ -34,6 +34,20 @@
#include "llquaternion.h"
#include "llcoordframe.h"
+#define CHECK_FINITE(var) \
+ if (!var.isFinite()) \
+ { \
+ LL_ERRS() << "Non Finite " << std::string(#var) << LL_ENDL; \
+ reset(); \
+ }
+
+#define CHECK_FINITE_OBJ() \
+ if (!isFinite()) \
+ { \
+ LL_ERRS() << "Non Finite in LLCoordFrame " << LL_ENDL; \
+ reset(); \
+ }
+
#ifndef X_AXIS
#define X_AXIS 1.0f,0.0f,0.0f
#define Y_AXIS 0.0f,1.0f,0.0f
@@ -56,11 +70,7 @@ LLCoordFrame::LLCoordFrame(const LLVector3 &origin) :
mYAxis(Y_AXIS),
mZAxis(Z_AXIS)
{
- if( !mOrigin.isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::LLCoordFrame()" << LL_ENDL;
- }
+ CHECK_FINITE(mOrigin);
}
LLCoordFrame::LLCoordFrame(const LLVector3 &origin, const LLVector3 &direction) :
@@ -68,11 +78,7 @@ LLCoordFrame::LLCoordFrame(const LLVector3 &origin, const LLVector3 &direction)
{
lookDir(direction);
- if( !isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::LLCoordFrame()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
LLCoordFrame::LLCoordFrame(const LLVector3 &x_axis,
@@ -83,11 +89,7 @@ LLCoordFrame::LLCoordFrame(const LLVector3 &x_axis,
mYAxis(y_axis),
mZAxis(z_axis)
{
- if( !isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::LLCoordFrame()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
LLCoordFrame::LLCoordFrame(const LLVector3 &origin,
@@ -99,11 +101,7 @@ LLCoordFrame::LLCoordFrame(const LLVector3 &origin,
mYAxis(y_axis),
mZAxis(z_axis)
{
- if( !isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::LLCoordFrame()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
@@ -114,11 +112,7 @@ LLCoordFrame::LLCoordFrame(const LLVector3 &origin,
mYAxis(rotation.mMatrix[VY]),
mZAxis(rotation.mMatrix[VZ])
{
- if( !isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::LLCoordFrame()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
LLCoordFrame::LLCoordFrame(const LLQuaternion &q) :
@@ -129,11 +123,7 @@ LLCoordFrame::LLCoordFrame(const LLQuaternion &q) :
mYAxis.setVec(rotation_matrix.mMatrix[VY]);
mZAxis.setVec(rotation_matrix.mMatrix[VZ]);
- if( !isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::LLCoordFrame()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
LLCoordFrame::LLCoordFrame(const LLVector3 &origin, const LLQuaternion &q) :
@@ -144,11 +134,7 @@ LLCoordFrame::LLCoordFrame(const LLVector3 &origin, const LLQuaternion &q) :
mYAxis.setVec(rotation_matrix.mMatrix[VY]);
mZAxis.setVec(rotation_matrix.mMatrix[VZ]);
- if( !isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::LLCoordFrame()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
LLCoordFrame::LLCoordFrame(const LLMatrix4 &mat) :
@@ -157,11 +143,7 @@ LLCoordFrame::LLCoordFrame(const LLMatrix4 &mat) :
mYAxis(mat.mMatrix[VY]),
mZAxis(mat.mMatrix[VZ])
{
- if( !isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::LLCoordFrame()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
@@ -173,11 +155,7 @@ LLCoordFrame::LLCoordFrame(const F32 *origin, const F32 *rotation) :
mYAxis(rotation+3*VY),
mZAxis(rotation+3*VZ)
{
- if( !isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::LLCoordFrame()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
*/
@@ -188,11 +166,7 @@ LLCoordFrame::LLCoordFrame(const F32 *origin_and_rotation) :
mYAxis(origin_and_rotation + 3*(VY+1)),
mZAxis(origin_and_rotation + 3*(VZ+1))
{
- if( !isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::LLCoordFrame()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
*/
@@ -217,21 +191,13 @@ void LLCoordFrame::setOrigin(F32 x, F32 y, F32 z)
{
mOrigin.setVec(x, y, z);
- if( !mOrigin.isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::setOrigin()" << LL_ENDL;
- }
+ CHECK_FINITE(mOrigin);
}
void LLCoordFrame::setOrigin(const LLVector3 &new_origin)
{
mOrigin = new_origin;
- if( !mOrigin.isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::setOrigin()" << LL_ENDL;
- }
+ CHECK_FINITE(mOrigin);
}
void LLCoordFrame::setOrigin(const F32 *origin)
@@ -239,23 +205,13 @@ void LLCoordFrame::setOrigin(const F32 *origin)
mOrigin.mV[VX] = *(origin + VX);
mOrigin.mV[VY] = *(origin + VY);
mOrigin.mV[VZ] = *(origin + VZ);
-
- if( !mOrigin.isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::setOrigin()" << LL_ENDL;
- }
+ CHECK_FINITE(mOrigin);
}
void LLCoordFrame::setOrigin(const LLCoordFrame &frame)
{
mOrigin = frame.getOrigin();
-
- if( !mOrigin.isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::setOrigin()" << LL_ENDL;
- }
+ CHECK_FINITE(mOrigin);
}
// setAxes() member functions set the axes, and assume that
@@ -268,11 +224,7 @@ void LLCoordFrame::setAxes(const LLVector3 &x_axis,
mXAxis = x_axis;
mYAxis = y_axis;
mZAxis = z_axis;
- if( !isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::setAxes()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
@@ -281,11 +233,7 @@ void LLCoordFrame::setAxes(const LLMatrix3 &rotation_matrix)
mXAxis.setVec(rotation_matrix.mMatrix[VX]);
mYAxis.setVec(rotation_matrix.mMatrix[VY]);
mZAxis.setVec(rotation_matrix.mMatrix[VZ]);
- if( !isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::setAxes()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
@@ -293,11 +241,7 @@ void LLCoordFrame::setAxes(const LLQuaternion &q )
{
LLMatrix3 rotation_matrix(q);
setAxes(rotation_matrix);
- if( !isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::setAxes()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
@@ -313,11 +257,7 @@ void LLCoordFrame::setAxes( const F32 *rotation_matrix )
mZAxis.mV[VY] = *(rotation_matrix + 3*VZ + VY);
mZAxis.mV[VZ] = *(rotation_matrix + 3*VZ + VZ);
- if( !isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::setAxes()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
@@ -326,40 +266,22 @@ void LLCoordFrame::setAxes(const LLCoordFrame &frame)
mXAxis = frame.getXAxis();
mYAxis = frame.getYAxis();
mZAxis = frame.getZAxis();
-
- if( !isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::setAxes()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
-
// translate() member functions move mOrigin to a relative position
-
void LLCoordFrame::translate(F32 x, F32 y, F32 z)
{
mOrigin.mV[VX] += x;
mOrigin.mV[VY] += y;
mOrigin.mV[VZ] += z;
-
- if( !mOrigin.isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::translate()" << LL_ENDL;
- }
+ CHECK_FINITE(mOrigin);
}
-
void LLCoordFrame::translate(const LLVector3 &v)
{
mOrigin += v;
-
- if( !mOrigin.isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::translate()" << LL_ENDL;
- }
+ CHECK_FINITE(mOrigin);
}
@@ -368,12 +290,7 @@ void LLCoordFrame::translate(const F32 *origin)
mOrigin.mV[VX] += *(origin + VX);
mOrigin.mV[VY] += *(origin + VY);
mOrigin.mV[VZ] += *(origin + VZ);
-
- if( !mOrigin.isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::translate()" << LL_ENDL;
- }
+ CHECK_FINITE(mOrigin);
}
@@ -383,6 +300,7 @@ void LLCoordFrame::rotate(F32 angle, F32 x, F32 y, F32 z)
{
LLQuaternion q(angle, LLVector3(x,y,z));
rotate(q);
+ CHECK_FINITE_OBJ();
}
@@ -390,6 +308,7 @@ void LLCoordFrame::rotate(F32 angle, const LLVector3 &rotation_axis)
{
LLQuaternion q(angle, rotation_axis);
rotate(q);
+ CHECK_FINITE_OBJ();
}
@@ -397,6 +316,7 @@ void LLCoordFrame::rotate(const LLQuaternion &q)
{
LLMatrix3 rotation_matrix(q);
rotate(rotation_matrix);
+ CHECK_FINITE_OBJ();
}
@@ -405,12 +325,7 @@ void LLCoordFrame::rotate(const LLMatrix3 &rotation_matrix)
mXAxis.rotVec(rotation_matrix);
mYAxis.rotVec(rotation_matrix);
orthonormalize();
-
- if( !isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::rotate()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
@@ -419,12 +334,7 @@ void LLCoordFrame::roll(F32 angle)
LLQuaternion q(angle, mXAxis);
LLMatrix3 rotation_matrix(q);
rotate(rotation_matrix);
-
- if( !mYAxis.isFinite() || !mZAxis.isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::roll()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
void LLCoordFrame::pitch(F32 angle)
@@ -432,12 +342,7 @@ void LLCoordFrame::pitch(F32 angle)
LLQuaternion q(angle, mYAxis);
LLMatrix3 rotation_matrix(q);
rotate(rotation_matrix);
-
- if( !mXAxis.isFinite() || !mZAxis.isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::pitch()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
void LLCoordFrame::yaw(F32 angle)
@@ -445,12 +350,7 @@ void LLCoordFrame::yaw(F32 angle)
LLQuaternion q(angle, mZAxis);
LLMatrix3 rotation_matrix(q);
rotate(rotation_matrix);
-
- if( !mXAxis.isFinite() || !mYAxis.isFinite() )
- {
- reset();
- LL_WARNS() << "Non Finite in LLCoordFrame::yaw()" << LL_ENDL;
- }
+ CHECK_FINITE_OBJ();
}
// get*() routines
diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl
index ddbe3ebe10..937f38842f 100644
--- a/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl
@@ -39,8 +39,6 @@ uniform sampler2D detail_2;
uniform sampler2D detail_3;
uniform sampler2D alpha_ramp;
-vec3 atmosLighting(vec3 light);
-
vec4 applyWaterFog(vec4 color);
void main()
@@ -58,12 +56,6 @@ void main()
float alphaFinal = texture2D(alpha_ramp, vary_texcoord1.zw).a;
vec4 outColor = mix( mix(color3, color2, alpha2), mix(color1, color0, alpha1), alphaFinal );
- /// Add WL Components
- outColor.rgb *= vertex_color.rgb;
-
- // SL-11260...
- //outColor.rgb = atmosLighting(outColor.rgb);
-
outColor = applyWaterFog(outColor);
frag_color = outColor;
}