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authorBrad Linden <46733234+brad-linden@users.noreply.github.com>2024-09-23 15:19:55 -0700
committerGitHub <noreply@github.com>2024-09-23 15:19:55 -0700
commit5eab13589284f1044bae7303d68bc2752f304a97 (patch)
tree6e6c8db830162c5d0e27bb51ac4212e19c1903d6
parent22675c9a054691775645134c6a326a4f93f22d35 (diff)
Fix sky settings with reflection probe ambiance of 0 still receiving tonemapping (#2659)
Co-authored-by: Rye Cogtail <rye@lindenlab.com>
-rw-r--r--indra/newview/pipeline.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 14a15eb59f..fe02742aac 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -7070,7 +7070,7 @@ void LLPipeline::tonemap(LLRenderTarget* src, LLRenderTarget* dst)
LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();
- bool no_post = gSnapshotNoPost || (buildNoPost && gFloaterTools->isAvailable());
+ bool no_post = gSnapshotNoPost || psky->getReflectionProbeAmbiance(should_auto_adjust) == 0.f || (buildNoPost && gFloaterTools->isAvailable());
LLGLSLShader& shader = no_post ? gNoPostTonemapProgram : gDeferredPostTonemapProgram;
shader.bind();