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author | Ptolemy <ptolemy@lindenlab.com> | 2020-09-24 11:26:46 -0700 |
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committer | Ptolemy <ptolemy@lindenlab.com> | 2020-09-24 11:26:46 -0700 |
commit | 4c44366c0ba6dc8e464fb887d0bf1eb6661e9f1f (patch) | |
tree | ef64587ac0e2371e31f9cd8416e9390045b1bc36 | |
parent | 88e7c15c2b38f1917d1939b8af39dbf499db11dd (diff) |
SL-13888 Coding Standard: be consistent; use TAB indent
-rw-r--r-- | indra/newview/llfloatermodelpreview.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 842edd565b..5016dc3e3e 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -3646,7 +3646,7 @@ BOOL LLModelPreview::render() LLGLSUIDefault def; // GL_BLEND, GL_ALPHA_TEST, GL_CULL_FACE, depth test LLGLDisable no_blend(GL_BLEND); - LLGLEnable cull(GL_CULL_FACE); + LLGLEnable cull(GL_CULL_FACE); LLGLDepthTest depth(GL_FALSE); // SL-12781 disable z-buffer to render background color LLGLDisable fog(GL_FOG); |