diff options
author | Richard Linden <none@none> | 2012-04-17 17:19:24 -0700 |
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committer | Richard Linden <none@none> | 2012-04-17 17:19:24 -0700 |
commit | 48e94f369f160d538f05a7cdfe6154220de11a73 (patch) | |
tree | 1443d80b03d0378db83fa5727d40b733bc9b5593 | |
parent | 4be3ec7234c82f1e2b33d3eb30d5b6cc1eb890ba (diff) | |
parent | 448ae4ec9b2351d47253a5fc5c3df47694da8b4b (diff) |
Automated merge with ssh://hg.lindenlab.com/richard/viewer-chui
-rw-r--r-- | indra/llui/lluiimage.cpp | 8 | ||||
-rw-r--r-- | indra/newview/llhudnametag.cpp | 49 |
2 files changed, 4 insertions, 53 deletions
diff --git a/indra/llui/lluiimage.cpp b/indra/llui/lluiimage.cpp index a4886dabb0..9ed98f941f 100644 --- a/indra/llui/lluiimage.cpp +++ b/indra/llui/lluiimage.cpp @@ -145,10 +145,10 @@ void LLUIImage::draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, c mClipRegion.mBottom + mScaleRegion.mBottom * mClipRegion.getHeight()); gl_segmented_rect_3d_tex(mClipRegion, center_uv_rect, - LLRectf(border_width * border_scale * 0.5f, - 1.f - (border_height * border_scale * 0.5f), - 1.f - (border_width * border_scale * 0.5f), - border_height * border_scale * 0.5f), + LLRectf(border_width * border_scale * 0.5f / (F32)rect.getWidth(), + (rect.getHeight() - (border_height * border_scale * 0.5f)) / (F32)rect.getHeight(), + (rect.getWidth() - (border_width * border_scale * 0.5f)) / (F32)rect.getWidth(), + (border_height * border_scale * 0.5f) / (F32)rect.getHeight()), rect.getWidth() * x_axis, rect.getHeight() * y_axis); diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp index 423a6f8c07..3336097955 100644 --- a/indra/newview/llhudnametag.cpp +++ b/indra/newview/llhudnametag.cpp @@ -276,24 +276,6 @@ void LLHUDNameTag::renderText(BOOL for_select) LLColor4 bg_color = LLUIColorTable::instance().getColor("NameTagBackground"); bg_color.setAlpha(gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor); - // maybe a no-op? - //const S32 border_height = 16; - //const S32 border_width = 16; - const S32 border_height = 8; - const S32 border_width = 8; - - // *TODO move this into helper function - F32 border_scale = 1.f; - - if (border_height * 2 > mHeight) - { - border_scale = (F32)mHeight / ((F32)border_height * 2.f); - } - if (border_width * 2 > mWidth) - { - border_scale = llmin(border_scale, (F32)mWidth / ((F32)border_width * 2.f)); - } - // scale screen size of borders down //RN: for now, text on hud objects is never occluded @@ -302,11 +284,8 @@ void LLHUDNameTag::renderText(BOOL for_select) LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec); - LLVector2 border_scale_vec((F32)border_width / (F32)imagep->getTextureWidth(), (F32)border_height / (F32)imagep->getTextureHeight()); LLVector3 width_vec = mWidth * x_pixel_vec; LLVector3 height_vec = mHeight * y_pixel_vec; - LLVector3 scaled_border_width = (F32)llfloor(border_scale * (F32)border_width) * x_pixel_vec; - LLVector3 scaled_border_height = (F32)llfloor(border_scale * (F32)border_height) * y_pixel_vec; mRadius = (width_vec + height_vec).magVec() * 0.5f; @@ -333,35 +312,7 @@ void LLHUDNameTag::renderText(BOOL for_select) label_top_color.mV[VALPHA] = gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor; rect_top_image->draw3D(render_position, x_pixel_vec, y_pixel_vec, label_top_rect, label_top_color); - } - //LLUI::pushMatrix(); - //{ - // LLVector3 bg_pos = render_position - // + (F32)mOffsetY * y_pixel_vec - // - (width_vec / 2.f) - // - (height_vec); - // LLUI::translate(bg_pos.mV[VX], bg_pos.mV[VY], bg_pos.mV[VZ]); - - // gGL.getTexUnit(0)->bind(imagep->getImage()); - // - // gGL.color4fv(bg_color.mV); - // gl_segmented_rect_3d_tex(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, height_vec); - // - // if ( mLabelSegments.size()) - // { - // LLUI::pushMatrix(); - // { - // gGL.color4f(text_color.mV[VX], text_color.mV[VY], text_color.mV[VZ], gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor); - // LLVector3 label_height = (mFontp->getLineHeight() * mLabelSegments.size() + (VERTICAL_PADDING / 3.f)) * y_pixel_vec; - // LLVector3 label_offset = height_vec - label_height; - // LLUI::translate(label_offset.mV[VX], label_offset.mV[VY], label_offset.mV[VZ]); - // gl_segmented_rect_3d_tex_top(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, label_height); - // } - // LLUI::popMatrix(); - // } - //} - //LLUI::popMatrix(); F32 y_offset = (F32)mOffsetY; |