diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-07-06 20:07:14 -0400 |
---|---|---|
committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-07-06 20:07:14 -0400 |
commit | 4807d2745813d6f1490a45b7060ee5d434bd369e (patch) | |
tree | 826e4edf9a38453768f1f080568435ba20c22389 | |
parent | 880fd82d0be58aa4cc5ea16518d15fed3178aa29 (diff) | |
parent | fa4339f3c78b053f986997744b8b4a4808b79c3a (diff) |
merge
-rwxr-xr-x | .hgtags | 1 | ||||
-rw-r--r-- | indra/llappearance/llpolyskeletaldistortion.cpp | 20 | ||||
-rw-r--r-- | indra/llcharacter/lljoint.cpp | 6 | ||||
-rw-r--r-- | indra/llcharacter/lljoint.h | 4 | ||||
-rw-r--r-- | indra/llcommon/llcoros.cpp | 10 | ||||
-rw-r--r-- | indra/newview/llavatarrenderinfoaccountant.cpp | 2 | ||||
-rw-r--r-- | indra/newview/lleventpoll.cpp | 6 | ||||
-rw-r--r-- | indra/newview/llinventorymodel.cpp | 153 | ||||
-rw-r--r-- | indra/newview/llinventorymodel.h | 2 | ||||
-rw-r--r-- | indra/newview/llinventoryobserver.cpp | 30 | ||||
-rw-r--r-- | indra/newview/llskinningutil.cpp | 18 | ||||
-rw-r--r-- | indra/newview/lltooldraganddrop.cpp | 60 | ||||
-rw-r--r-- | indra/newview/llviewerinventory.cpp | 320 | ||||
-rw-r--r-- | indra/newview/llviewerinventory.h | 7 | ||||
-rw-r--r-- | indra/newview/llvoavatar.cpp | 122 | ||||
-rw-r--r-- | indra/newview/llvoavatar.h | 1 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/strings.xml | 4 | ||||
-rw-r--r-- | scripts/content_tools/anim_tool.py | 10 |
18 files changed, 218 insertions, 558 deletions
@@ -516,3 +516,4 @@ e9d350764dfbf5a46229e627547ef5c1b1eeef00 4.0.2-release 86dfba7ec4332c323025ebeacd8bf343ed0d8cfd 4.0.3-release 0a5de9ec2cb868f367501024d8d6958c20869053 4.0.4-release 450de775fff66a011be1a001acd117cc623c445d 4.0.5-release +4070611edd95eb3a683d1cd97c4c07fe67793812 4.0.6-release diff --git a/indra/llappearance/llpolyskeletaldistortion.cpp b/indra/llappearance/llpolyskeletaldistortion.cpp index fdce8d97ce..e9750ae6f5 100644 --- a/indra/llappearance/llpolyskeletaldistortion.cpp +++ b/indra/llappearance/llpolyskeletaldistortion.cpp @@ -154,12 +154,6 @@ BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info) continue; } - // BENTO remove? - //if (mJointScales.find(joint) != mJointScales.end()) - //{ - // LL_WARNS() << "Scale deformation already supplied for joint " << joint->getName() << "." << LL_ENDL; - //} - // store it mJointScales[joint] = bone_info->mScaleDeformation; @@ -178,11 +172,6 @@ BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info) if (bone_info->mHasPositionDeformation) { - // BENTO remove? - //if (mJointOffsets.find(joint) != mJointOffsets.end()) - //{ - // LL_WARNS() << "Offset deformation already supplied for joint " << joint->getName() << "." << LL_ENDL; - //} mJointOffsets[joint] = bone_info->mPositionDeformation; } } @@ -218,9 +207,10 @@ void LLPolySkeletalDistortion::apply( ESex avatar_sex ) LLVector3 offset = (effective_weight - mLastWeight) * scaleDelta; newScale = newScale + offset; //An aspect of attached mesh objects (which contain joint offsets) that need to be cleaned up when detached - // needed? // joint->storeScaleForReset( newScale ); + // needed? + // joint->storeScaleForReset( newScale ); - // BENTO debugging stuff can be pulled. + // BENTO for detailed stack tracing of params. std::stringstream ostr; ostr << "LLPolySkeletalDistortion::apply, id " << getID() << " " << getName() << " effective wt " << effective_weight << " last wt " << mLastWeight << " scaleDelta " << scaleDelta << " offset " << offset; LLScopedContextString str(ostr.str()); @@ -237,8 +227,8 @@ void LLPolySkeletalDistortion::apply( ESex avatar_sex ) LLVector3 positionDelta = iter->second; newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta); // SL-315 - // BENTO - allow attachment positions to override requests from the params. - joint->setPosition(newPosition, true); + bool allow_attachment_pos_overrides = true; + joint->setPosition(newPosition, allow_attachment_pos_overrides); } if (mLastWeight != mCurWeight && !mIsAnimating) diff --git a/indra/llcharacter/lljoint.cpp b/indra/llcharacter/lljoint.cpp index 6e6208a617..3c61047efc 100644 --- a/indra/llcharacter/lljoint.cpp +++ b/indra/llcharacter/lljoint.cpp @@ -402,6 +402,12 @@ void LLJoint::addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh { return; } + // BENTO + // Not clear pelvis overrides are meaningful/useful. + //if (mName == "mPelvis") + //{ + // return; + //} if (!above_joint_pos_threshold(pos-getDefaultPosition())) { if (do_debug_joint(getName())) diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h index 40e0a2749b..2afdef1026 100644 --- a/indra/llcharacter/lljoint.h +++ b/indra/llcharacter/lljoint.h @@ -40,8 +40,8 @@ #include "xform.h" const S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15; -// BENTO JOINT COUNT LIMIT - need to set this to final skeleton size -// (bones + attachments) + 2, rounded to next multiple of 4. +// Need to set this to count of animate-able joints (currently #bones + +// #attachments) + 2, rounded to next multiple of 4. const U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 192; // must be divisible by 4! const U32 LL_MAX_JOINTS_PER_MESH_OBJECT = 110; diff --git a/indra/llcommon/llcoros.cpp b/indra/llcommon/llcoros.cpp index d16bf0160b..5bbce4325b 100644 --- a/indra/llcommon/llcoros.cpp +++ b/indra/llcommon/llcoros.cpp @@ -131,9 +131,9 @@ bool LLCoros::cleanup(const LLSD&) if ((previousCount < 5) || !(previousCount % 50)) { if (previousCount < 5) - LL_INFOS("LLCoros") << "LLCoros: cleaning up coroutine " << mi->first << LL_ENDL; + LL_DEBUGS("LLCoros") << "LLCoros: cleaning up coroutine " << mi->first << LL_ENDL; else - LL_INFOS("LLCoros") << "LLCoros: cleaning up coroutine " << mi->first << "("<< previousCount << ")" << LL_ENDL; + LL_DEBUGS("LLCoros") << "LLCoros: cleaning up coroutine " << mi->first << "("<< previousCount << ")" << LL_ENDL; } // The erase() call will invalidate its passed iterator value -- @@ -185,9 +185,9 @@ std::string LLCoros::generateDistinctName(const std::string& prefix) const if ((previousCount < 5) || !(previousCount % 50)) { if (previousCount < 5) - LL_INFOS("LLCoros") << "LLCoros: launching coroutine " << name << LL_ENDL; + LL_DEBUGS("LLCoros") << "LLCoros: launching coroutine " << name << LL_ENDL; else - LL_INFOS("LLCoros") << "LLCoros: launching coroutine " << name << "(" << previousCount << ")" << LL_ENDL; + LL_DEBUGS("LLCoros") << "LLCoros: launching coroutine " << name << "(" << previousCount << ")" << LL_ENDL; } @@ -223,7 +223,7 @@ std::string LLCoros::getName() const void LLCoros::setStackSize(S32 stacksize) { - LL_INFOS("LLCoros") << "Setting coroutine stack size to " << stacksize << LL_ENDL; + LL_DEBUGS("LLCoros") << "Setting coroutine stack size to " << stacksize << LL_ENDL; mStackSize = stacksize; } diff --git a/indra/newview/llavatarrenderinfoaccountant.cpp b/indra/newview/llavatarrenderinfoaccountant.cpp index 5431daca32..7413dbed20 100644 --- a/indra/newview/llavatarrenderinfoaccountant.cpp +++ b/indra/newview/llavatarrenderinfoaccountant.cpp @@ -354,7 +354,7 @@ void LLAvatarRenderInfoAccountant::resetRenderInfoScanTimer() // are returned for a new LLViewerRegion, and is the earliest time to get render info void LLAvatarRenderInfoAccountant::scanNewRegion(const LLUUID& region_id) { - LL_INFOS("AvatarRenderInfo") << region_id << LL_ENDL; + LL_DEBUGS("AvatarRenderInfo") << region_id << LL_ENDL; // Reset the global timer so it will scan regions on the next call to ::idle LLAvatarRenderInfoAccountant::getInstance()->resetRenderInfoScanTimer(); diff --git a/indra/newview/lleventpoll.cpp b/indra/newview/lleventpoll.cpp index 7178042b32..15110701e4 100644 --- a/indra/newview/lleventpoll.cpp +++ b/indra/newview/lleventpoll.cpp @@ -142,7 +142,7 @@ namespace Details int errorCount = 0; int counter = mCounter; // saved on the stack for logging. - LL_INFOS("LLEventPollImpl") << " <" << counter << "> entering coroutine." << LL_ENDL; + LL_DEBUGS("LLEventPollImpl") << " <" << counter << "> entering coroutine." << LL_ENDL; mAdapter = httpAdapter; @@ -170,7 +170,7 @@ namespace Details { if (status == LLCore::HttpStatus(LLCore::HttpStatus::EXT_CURL_EASY, CURLE_OPERATION_TIMEDOUT)) { // A standard timeout response we get this when there are no events. - LL_INFOS("LLEventPollImpl") << "All is very quiet on target server. It may have gone idle?" << LL_ENDL; + LL_DEBUGS("LLEventPollImpl") << "All is very quiet on target server. It may have gone idle?" << LL_ENDL; errorCount = 0; continue; } @@ -264,7 +264,7 @@ namespace Details } } } - LL_INFOS("LLEventPollImpl") << " <" << counter << "> Leaving coroutine." << LL_ENDL; + LL_DEBUGS("LLEventPollImpl") << " <" << counter << "> Leaving coroutine." << LL_ENDL; } } diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index cada2d7cf2..9a33e210ff 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -2726,24 +2726,13 @@ void LLInventoryModel::registerCallbacks(LLMessageSystem* msg) msg->setHandlerFuncFast(_PREHASH_RemoveInventoryObjects, processRemoveInventoryObjects, NULL); - //msg->setHandlerFuncFast(_PREHASH_ExchangeCallingCard, - // processExchangeCallingcard, - // NULL); - //msg->setHandlerFuncFast(_PREHASH_AddCallingCard, - // processAddCallingcard, - // NULL); - //msg->setHandlerFuncFast(_PREHASH_DeclineCallingCard, - // processDeclineCallingcard, - // NULL); msg->setHandlerFuncFast(_PREHASH_SaveAssetIntoInventory, processSaveAssetIntoInventory, NULL); msg->setHandlerFuncFast(_PREHASH_BulkUpdateInventory, processBulkUpdateInventory, NULL); - msg->setHandlerFunc("InventoryDescendents", processInventoryDescendents); msg->setHandlerFunc("MoveInventoryItem", processMoveInventoryItem); - msg->setHandlerFunc("FetchInventoryReply", processFetchInventoryReply); } @@ -2763,14 +2752,6 @@ void LLInventoryModel::processUpdateCreateInventoryItem(LLMessageSystem* msg, vo } -// static -void LLInventoryModel::processFetchInventoryReply(LLMessageSystem* msg, void**) -{ - // no accounting - gInventory.messageUpdateCore(msg, false); -} - - bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account, U32 mask) { //make sure our added inventory observer is active @@ -3213,85 +3194,6 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**) InventoryCallbackInfo cbinfo = (*inv_it); gInventoryCallbacks.fire(cbinfo.mCallback, cbinfo.mInvID); } - - //gInventory.validate(); - - // Don't show the inventory. We used to call showAgentInventory here. - //LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); - //if(view) - //{ - // const BOOL take_keyboard_focus = FALSE; - // view->setSelection(category.getUUID(), take_keyboard_focus ); - // LLView* focus_view = gFocusMgr.getKeyboardFocus(); - // LLFocusMgr::FocusLostCallback callback = gFocusMgr.getFocusCallback(); - // // HACK to open inventory offers that are accepted. This information - // // really needs to flow through the instant messages and inventory - // // transfer/update messages. - // if (LLFloaterInventory::sOpenNextNewItem) - // { - // view->openSelected(); - // LLFloaterInventory::sOpenNextNewItem = FALSE; - // } - // - // // restore keyboard focus - // gFocusMgr.setKeyboardFocus(focus_view); - //} -} - -// static -void LLInventoryModel::processInventoryDescendents(LLMessageSystem* msg,void**) -{ - LLUUID agent_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); - if(agent_id != gAgent.getID()) - { - LL_WARNS() << "Got a UpdateInventoryItem for the wrong agent." << LL_ENDL; - return; - } - LLUUID parent_id; - msg->getUUID("AgentData", "FolderID", parent_id); - LLUUID owner_id; - msg->getUUID("AgentData", "OwnerID", owner_id); - S32 version; - msg->getS32("AgentData", "Version", version); - S32 descendents; - msg->getS32("AgentData", "Descendents", descendents); - - S32 i; - S32 count = msg->getNumberOfBlocksFast(_PREHASH_FolderData); - LLPointer<LLViewerInventoryCategory> tcategory = new LLViewerInventoryCategory(owner_id); - for(i = 0; i < count; ++i) - { - tcategory->unpackMessage(msg, _PREHASH_FolderData, i); - gInventory.updateCategory(tcategory); - } - - count = msg->getNumberOfBlocksFast(_PREHASH_ItemData); - LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; - for(i = 0; i < count; ++i) - { - titem->unpackMessage(msg, _PREHASH_ItemData, i); - // If the item has already been added (e.g. from link prefetch), then it doesn't need to be re-added. - if (gInventory.getItem(titem->getUUID())) - { - LL_DEBUGS("Inventory") << "Skipping prefetched item [ Name: " << titem->getName() - << " | Type: " << titem->getActualType() << " | ItemUUID: " << titem->getUUID() << " ] " << LL_ENDL; - continue; - } - gInventory.updateItem(titem); - } - - // set version and descendentcount according to message. - LLViewerInventoryCategory* cat = gInventory.getCategory(parent_id); - if(cat) - { - cat->setVersion(version); - cat->setDescendentCount(descendents); - // Get this UUID on the changed list so that whatever's listening for it - // will get triggered. - gInventory.addChangedMask(LLInventoryObserver::INTERNAL, cat->getUUID()); - } - gInventory.notifyObservers(); } // static @@ -3578,30 +3480,6 @@ void LLInventoryModel::updateItemsOrder(LLInventoryModel::item_array_t& items, c } } -//* @param[in] items vector of items in order to be saved. -/* -void LLInventoryModel::saveItemsOrder(const LLInventoryModel::item_array_t& items) -{ - int sortField = 0; - - // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field - for (item_array_t::const_iterator i = items.begin(); i != items.end(); ++i) - { - LLViewerInventoryItem* item = *i; - - item->setSortField(++sortField); - item->setComplete(TRUE); - item->updateServer(FALSE); - - updateItem(item); - - // Tell the parent folder to refresh its sort order. - addChangedMask(LLInventoryObserver::SORT, item->getParentUUID()); - } - - notifyObservers(); -} -*/ // See also LLInventorySort where landmarks in the Favorites folder are sorted. class LLViewerInventoryItemSort { @@ -3612,37 +3490,6 @@ public: } }; -/** - * Sorts passed items by LLViewerInventoryItem sort field. - * - * @param[in, out] items - array of items, not sorted. - */ -//static void rearrange_item_order_by_sort_field(LLInventoryModel::item_array_t& items) -//{ -// static LLViewerInventoryItemSort sort_functor; -// std::sort(items.begin(), items.end(), sort_functor); -//} - -// * @param source_item_id - LLUUID of the source item to be moved into new position -// * @param target_item_id - LLUUID of the target item before which source item should be placed. -/* -void LLInventoryModel::rearrangeFavoriteLandmarks(const LLUUID& source_item_id, const LLUUID& target_item_id) -{ - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLIsType is_type(LLAssetType::AT_LANDMARK); - LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE); - gInventory.collectDescendentsIf(favorites_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type); - - // ensure items are sorted properly before changing order. EXT-3498 - rearrange_item_order_by_sort_field(items); - - // update order - updateItemsOrder(items, source_item_id, target_item_id); - - saveItemsOrder(items); -} -*/ //---------------------------------------------------------------------------- // *NOTE: DEBUG functionality diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h index 3004eaf7c1..826d1f880d 100644 --- a/indra/newview/llinventorymodel.h +++ b/indra/newview/llinventorymodel.h @@ -630,9 +630,7 @@ public: static void processRemoveInventoryObjects(LLMessageSystem* msg, void**); static void processSaveAssetIntoInventory(LLMessageSystem* msg, void**); static void processBulkUpdateInventory(LLMessageSystem* msg, void**); - static void processInventoryDescendents(LLMessageSystem* msg, void**); static void processMoveInventoryItem(LLMessageSystem* msg, void**); - static void processFetchInventoryReply(LLMessageSystem* msg, void**); protected: bool messageUpdateCore(LLMessageSystem* msg, bool do_accounting, U32 mask = 0x0); diff --git a/indra/newview/llinventoryobserver.cpp b/indra/newview/llinventoryobserver.cpp index 72ec092ed4..ce8705b7ac 100644 --- a/indra/newview/llinventoryobserver.cpp +++ b/indra/newview/llinventoryobserver.cpp @@ -241,33 +241,11 @@ void fetch_items_from_llsd(const LLSD& items_llsd) gInventory.requestPost(true, url, body[i], handler, (i ? "Library Item" : "Inventory Item")); continue; } + else + { + LL_WARNS("INVENTORY") << "Failed to get capability." << LL_ENDL; + } - LLMessageSystem* msg = gMessageSystem; - BOOL start_new_message = TRUE; - for (S32 j=0; j<body[i]["items"].size(); j++) - { - LLSD item_entry = body[i]["items"][j]; - if (start_new_message) - { - start_new_message = FALSE; - msg->newMessageFast(_PREHASH_FetchInventory); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - } - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_OwnerID, item_entry["owner_id"].asUUID()); - msg->addUUIDFast(_PREHASH_ItemID, item_entry["item_id"].asUUID()); - if (msg->isSendFull(NULL)) - { - start_new_message = TRUE; - gAgent.sendReliableMessage(); - } - } - if (!start_new_message) - { - gAgent.sendReliableMessage(); - } } } diff --git a/indra/newview/llskinningutil.cpp b/indra/newview/llskinningutil.cpp index b36bfc870f..d69432ad21 100644 --- a/indra/newview/llskinningutil.cpp +++ b/indra/newview/llskinningutil.cpp @@ -72,7 +72,7 @@ U32 get_valid_joint_index(const std::string& name, LLVOAvatar *avatar, std::vect return j; } } - // BENTO how to handle? + // Shouldn't ever get here, because of the name cleanup pass in remapSkinInfoJoints() LL_ERRS() << "no valid joints in joint_names" << LL_ENDL; return 0; } @@ -118,7 +118,7 @@ U32 LLSkinningUtil::getMaxJointCount() U32 result = LL_MAX_JOINTS_PER_MESH_OBJECT; if (!sIncludeEnhancedSkeleton) { - // BENTO - currently the remap logic does not guarantee joint count <= 52; + // Currently the remap logic does not guarantee joint count <= 52; // if one of the base ancestors is not rigged in a given mesh, an extended // joint can still be included. result = llmin(result,(U32)52); @@ -160,6 +160,16 @@ void LLSkinningUtil::remapSkinInfoJoints(LLVOAvatar *avatar, LLMeshSkinInfo* ski U32 max_joints = getMeshJointCount(skin); // Compute the remap + for (U32 j = 0; j < skin->mJointNames.size(); ++j) + { + // Fix invalid names to "mPelvis". Currently meshes with + // invalid names will be blocked on upload, so this is just + // needed for handling of any legacy bad data. + if (!avatar->getJoint(skin->mJointNames[j])) + { + skin->mJointNames[j] = "mPelvis"; + } + } std::vector<U32> j_proxy(skin->mJointNames.size()); for (U32 j = 0; j < skin->mJointNames.size(); ++j) { @@ -179,8 +189,6 @@ void LLSkinningUtil::remapSkinInfoJoints(LLVOAvatar *avatar, LLMeshSkinInfo* ski { top++; } - - } } // Then use j_proxy to fill in j_remap for the joints that will be discarded @@ -285,7 +293,7 @@ void LLSkinningUtil::remapSkinWeights(LLVector4a* weights, U32 num_vertices, con void LLSkinningUtil::checkSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin) { #ifndef LL_RELEASE_FOR_DOWNLOAD - const S32 max_joints = skin->mJointNames.size(); + const S32 max_joints = skin->mJointRemap.size(); if (skin->mJointRemap.size()>0) { // Check the weights are consistent with the current remap. diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp index 98586e3b3d..27c4c90857 100644 --- a/indra/newview/lltooldraganddrop.cpp +++ b/indra/newview/lltooldraganddrop.cpp @@ -223,66 +223,6 @@ void LLCategoryDropObserver::done() } delete this; } -/* Doesn't seem to be used anymore. -class LLCategoryDropDescendentsObserver : public LLInventoryFetchDescendentsObserver -{ -public: - LLCategoryDropDescendentsObserver( - const LLUUID& obj_id, LLToolDragAndDrop::ESource src) : - mObjectID(obj_id), - mSource(src) - {} - ~LLCategoryDropDescendentsObserver() {} - virtual void done(); - -protected: - LLUUID mObjectID; - LLToolDragAndDrop::ESource mSource; -}; - -void LLCategoryDropDescendentsObserver::done() -{ - - gInventory.removeObserver(this); - uuid_vec_t::iterator it = mComplete.begin(); - uuid_vec_t::iterator end = mComplete.end(); - LLViewerInventoryCategory::cat_array_t cats; - LLViewerInventoryItem::item_array_t items; - for(; it != end; ++it) - { - gInventory.collectDescendents( - (*it), - cats, - items, - LLInventoryModel::EXCLUDE_TRASH); - } - - S32 count = items.size(); - if (count) - { - std::set<LLUUID> unique_ids; - for(S32 i = 0; i < count; ++i) - { - unique_ids.insert(items.get(i)->getUUID()); - } - uuid_vec_t ids; - std::back_insert_iterator<uuid_vec_t> copier(ids); - std::copy(unique_ids.begin(), unique_ids.end(), copier); - LLCategoryDropObserver* dropper; - dropper = new LLCategoryDropObserver(ids, mObjectID, mSource); - dropper->startFetch(); - if (dropper->isDone()) - { - dropper->done(); - } - else - { - gInventory.addObserver(dropper); - } - } - delete this; -} -*/ S32 LLToolDragAndDrop::sOperationId = 0; diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp index 0ee873d7a1..d0813544f8 100644 --- a/indra/newview/llviewerinventory.cpp +++ b/indra/newview/llviewerinventory.cpp @@ -384,16 +384,26 @@ void LLViewerInventoryItem::updateServer(BOOL is_new) const LLInventoryModel::LLCategoryUpdate up(mParentUUID, is_new ? 1 : 0); gInventory.accountForUpdate(up); - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_UpdateInventoryItem); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addUUIDFast(_PREHASH_TransactionID, mTransactionID); - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addU32Fast(_PREHASH_CallbackID, 0); - packMessage(msg); - gAgent.sendReliableMessage(); + LLSD updates = asLLSD(); + // Replace asset_id and/or shadow_id with transaction_id (hash_id) + if (updates.has("asset_id")) + { + updates.erase("asset_id"); + if(getTransactionID().notNull()) + { + updates["hash_id"] = getTransactionID(); + } + } + if (updates.has("shadow_id")) + { + updates.erase("shadow_id"); + if(getTransactionID().notNull()) + { + updates["hash_id"] = getTransactionID(); + } + } + AISAPI::completion_t cr = boost::bind(&doInventoryCb, (LLPointer<LLInventoryCallback>)NULL, _1); + AISAPI::UpdateItem(getUUID(), updates, cr); } void LLViewerInventoryItem::fetchFromServer(void) const @@ -636,17 +646,9 @@ void LLViewerInventoryCategory::updateServer(BOOL is_new) const return; } - LLInventoryModel::LLCategoryUpdate up(mParentUUID, is_new ? 1 : 0); - gInventory.accountForUpdate(up); - - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_UpdateInventoryFolder); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_FolderData); - packMessage(msg); - gAgent.sendReliableMessage(); + LLSD new_llsd = asLLSD(); + AISAPI::completion_t cr = boost::bind(&doInventoryCb, (LLPointer<LLInventoryCallback>)NULL, _1); + AISAPI::UpdateCategory(getUUID(), new_llsd, cr); } S32 LLViewerInventoryCategory::getVersion() const @@ -669,18 +671,6 @@ bool LLViewerInventoryCategory::fetch() mDescendentsRequested.reset(); mDescendentsRequested.setTimerExpirySec(FETCH_TIMER_EXPIRY); - // bitfield - // 1 = by date - // 2 = folders by date - // Need to mask off anything but the first bit. - // This comes from LLInventoryFilter from llfolderview.h - U32 sort_order = gSavedSettings.getU32(LLInventoryPanel::DEFAULT_SORT_ORDER) & 0x1; - - // *NOTE: For bug EXT-2879, originally commented out - // gAgent.getRegion()->getCapability in order to use the old - // message-based system. This has been uncommented now that - // AIS folks are aware of the issue and have a fix in process. - // see ticket for details. std::string url; if (gAgent.getRegion()) @@ -695,24 +685,6 @@ bool LLViewerInventoryCategory::fetch() { LLInventoryModelBackgroundFetch::instance().start(mUUID, false); } - else - { //Deprecated, but if we don't have a capability, use the old system. - LL_INFOS(LOG_INV) << "FetchInventoryDescendents2 capability not found. Using deprecated UDP message." << LL_ENDL; - - LLMessageSystem* msg = gMessageSystem; - msg->newMessage("FetchInventoryDescendents"); - msg->nextBlock("AgentData"); - msg->addUUID("AgentID", gAgent.getID()); - msg->addUUID("SessionID", gAgent.getSessionID()); - msg->nextBlock("InventoryData"); - msg->addUUID("FolderID", mUUID); - msg->addUUID("OwnerID", mOwnerID); - - msg->addS32("SortOrder", sort_order); - msg->addBOOL("FetchFolders", FALSE); - msg->addBOOL("FetchItems", TRUE); - gAgent.sendReliableMessage(); - } return true; } return false; @@ -905,17 +877,16 @@ void LLViewerInventoryCategory::changeType(LLFolderType::EType new_folder_type) const LLUUID &parent_id = getParentUUID(); const std::string &name = getName(); - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_UpdateInventoryFolder); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_FolderData); - msg->addUUIDFast(_PREHASH_FolderID, folder_id); - msg->addUUIDFast(_PREHASH_ParentID, parent_id); - msg->addS8Fast(_PREHASH_Type, new_folder_type); - msg->addStringFast(_PREHASH_Name, name); - gAgent.sendReliableMessage(); + LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(folder_id, + parent_id, + new_folder_type, + name, + gAgent.getID()); + + + LLSD new_llsd = new_cat->asLLSD(); + AISAPI::completion_t cr = boost::bind(&doInventoryCb, (LLPointer<LLInventoryCallback>) NULL, _1); + AISAPI::UpdateCategory(folder_id, new_llsd, cr); setPreferredType(new_folder_type); gInventory.addChangedMask(LLInventoryObserver::LABEL, folder_id); @@ -1289,40 +1260,10 @@ void link_inventory_array(const LLUUID& category, << " UUID:" << category << " ] " << LL_ENDL; #endif } - - if (AISAPI::isAvailable()) - { - LLSD new_inventory = LLSD::emptyMap(); - new_inventory["links"] = links; - AISAPI::completion_t cr = (cb) ? boost::bind(&doInventoryCb, cb, _1) : AISAPI::completion_t(); - AISAPI::CreateInventory(category, new_inventory, cr); - } - else - { - LLMessageSystem* msg = gMessageSystem; - for (LLSD::array_iterator iter = links.beginArray(); iter != links.endArray(); ++iter ) - { - msg->newMessageFast(_PREHASH_LinkInventoryItem); - msg->nextBlock(_PREHASH_AgentData); - { - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - } - msg->nextBlock(_PREHASH_InventoryBlock); - { - LLSD link = (*iter); - msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb)); - msg->addUUIDFast(_PREHASH_FolderID, category); - msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); - msg->addUUIDFast(_PREHASH_OldItemID, link["linked_id"].asUUID()); - msg->addS8Fast(_PREHASH_Type, link["type"].asInteger()); - msg->addS8Fast(_PREHASH_InvType, link["inv_type"].asInteger()); - msg->addStringFast(_PREHASH_Name, link["name"].asString()); - msg->addStringFast(_PREHASH_Description, link["desc"].asString()); - } - gAgent.sendReliableMessage(); - } - } + LLSD new_inventory = LLSD::emptyMap(); + new_inventory["links"] = links; + AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1); + AISAPI::CreateInventory(category, new_inventory, cr); } void move_inventory_item( @@ -1354,49 +1295,21 @@ void update_inventory_item( LLPointer<LLInventoryCallback> cb) { const LLUUID& item_id = update_item->getUUID(); - if (AISAPI::isAvailable()) - { - LLSD updates = update_item->asLLSD(); - // Replace asset_id and/or shadow_id with transaction_id (hash_id) - if (updates.has("asset_id")) - { - updates.erase("asset_id"); - updates["hash_id"] = update_item->getTransactionID(); - } - if (updates.has("shadow_id")) - { - updates.erase("shadow_id"); - updates["hash_id"] = update_item->getTransactionID(); - } - AISAPI::completion_t cr = (cb) ? boost::bind(&doInventoryCb, cb, _1) : AISAPI::completion_t(); - AISAPI::UpdateItem(item_id, updates, cr); - } - else - { - LLPointer<LLViewerInventoryItem> obj = gInventory.getItem(item_id); - LL_DEBUGS(LOG_INV) << "item_id: [" << item_id << "] name " << (update_item ? update_item->getName() : "(NOT FOUND)") << LL_ENDL; - if(obj) - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_UpdateInventoryItem); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addUUIDFast(_PREHASH_TransactionID, update_item->getTransactionID()); - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addU32Fast(_PREHASH_CallbackID, 0); - update_item->packMessage(msg); - gAgent.sendReliableMessage(); - - LLInventoryModel::LLCategoryUpdate up(update_item->getParentUUID(), 0); - gInventory.accountForUpdate(up); - gInventory.updateItem(update_item); - if (cb) - { - cb->fire(item_id); - } - } - } + + LLSD updates = update_item->asLLSD(); + // Replace asset_id and/or shadow_id with transaction_id (hash_id) + if (updates.has("asset_id")) + { + updates.erase("asset_id"); + updates["hash_id"] = update_item->getTransactionID(); + } + if (updates.has("shadow_id")) + { + updates.erase("shadow_id"); + updates["hash_id"] = update_item->getTransactionID(); + } + AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1); + AISAPI::UpdateItem(item_id, updates, cr); } // Note this only supports updating an existing item. Goes through AISv3 @@ -1407,41 +1320,8 @@ void update_inventory_item( const LLSD& updates, LLPointer<LLInventoryCallback> cb) { - if (AISAPI::isAvailable()) - { - AISAPI::completion_t cr = (cb) ? boost::bind(&doInventoryCb, cb, _1) : AISAPI::completion_t(); - AISAPI::UpdateItem(item_id, updates, cr); - } - else - { - LLPointer<LLViewerInventoryItem> obj = gInventory.getItem(item_id); - LL_DEBUGS(LOG_INV) << "item_id: [" << item_id << "] name " << (obj ? obj->getName() : "(NOT FOUND)") << LL_ENDL; - if(obj) - { - LLPointer<LLViewerInventoryItem> new_item(new LLViewerInventoryItem); - new_item->copyViewerItem(obj); - new_item->fromLLSD(updates,false); - - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_UpdateInventoryItem); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addUUIDFast(_PREHASH_TransactionID, new_item->getTransactionID()); - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addU32Fast(_PREHASH_CallbackID, 0); - new_item->packMessage(msg); - gAgent.sendReliableMessage(); - - LLInventoryModel::LLCategoryUpdate up(new_item->getParentUUID(), 0); - gInventory.accountForUpdate(up); - gInventory.updateItem(new_item); - if (cb) - { - cb->fire(item_id); - } - } - } + AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1); + AISAPI::UpdateItem(item_id, updates, cr); } void update_inventory_category( @@ -1461,32 +1341,9 @@ void update_inventory_category( LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(obj); new_cat->fromLLSD(updates); - // FIXME - restore this once the back-end work has been done. - if (AISAPI::isAvailable()) - { - LLSD new_llsd = new_cat->asLLSD(); - AISAPI::completion_t cr = (cb) ? boost::bind(&doInventoryCb, cb, _1) : AISAPI::completion_t(); - AISAPI::UpdateCategory(cat_id, new_llsd, cr); - } - else // no cap - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_UpdateInventoryFolder); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_FolderData); - new_cat->packMessage(msg); - gAgent.sendReliableMessage(); - - LLInventoryModel::LLCategoryUpdate up(new_cat->getParentUUID(), 0); - gInventory.accountForUpdate(up); - gInventory.updateCategory(new_cat); - if (cb) - { - cb->fire(cat_id); - } - } + LLSD new_llsd = new_cat->asLLSD(); + AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1); + AISAPI::UpdateCategory(cat_id, new_llsd, cr); } } @@ -1604,41 +1461,8 @@ void remove_inventory_category( LLNotificationsUtil::add("CannotRemoveProtectedCategories"); return; } - if (AISAPI::isAvailable()) - { - AISAPI::completion_t cr = (cb) ? boost::bind(&doInventoryCb, cb, _1) : AISAPI::completion_t(); - AISAPI::RemoveCategory(cat_id, cr); - } - else // no cap - { - // RemoveInventoryFolder does not remove children, so must - // clear descendents first. - LLInventoryModel::EHasChildren children = gInventory.categoryHasChildren(cat_id); - if(children != LLInventoryModel::CHILDREN_NO) - { - LL_DEBUGS(LOG_INV) << "Will purge descendents first before deleting category " << cat_id << LL_ENDL; - LLPointer<LLInventoryCallback> wrap_cb = new LLRemoveCategoryOnDestroy(cat_id, cb); - purge_descendents_of(cat_id, wrap_cb); - return; - } - - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_RemoveInventoryFolder); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_FolderData); - msg->addUUIDFast(_PREHASH_FolderID, cat_id); - gAgent.sendReliableMessage(); - - // Update inventory and call callback immediately since - // message-based system has no callback mechanism (!) - gInventory.onObjectDeletedFromServer(cat_id); - if (cb) - { - cb->fire(cat_id); - } - } + AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1); + AISAPI::RemoveCategory(cat_id, cr); } else { @@ -1857,29 +1681,11 @@ void slam_inventory_folder(const LLUUID& folder_id, const LLSD& contents, LLPointer<LLInventoryCallback> cb) { - if (AISAPI::isAvailable()) - { - LL_DEBUGS(LOG_INV) << "using AISv3 to slam folder, id " << folder_id - << " new contents: " << ll_pretty_print_sd(contents) << LL_ENDL; + LL_DEBUGS(LOG_INV) << "using AISv3 to slam folder, id " << folder_id + << " new contents: " << ll_pretty_print_sd(contents) << LL_ENDL; - AISAPI::completion_t cr = (cb) ? boost::bind(&doInventoryCb, cb, _1) : AISAPI::completion_t(); - AISAPI::SlamFolder(folder_id, contents, cr); - } - else // no cap - { - LL_DEBUGS(LOG_INV) << "using item-by-item calls to slam folder, id " << folder_id - << " new contents: " << ll_pretty_print_sd(contents) << LL_ENDL; - for (LLSD::array_const_iterator it = contents.beginArray(); - it != contents.endArray(); - ++it) - { - const LLSD& item_contents = *it; - LLViewerInventoryItem *item = new LLViewerInventoryItem; - item->fromLLSD(item_contents); - link_inventory_object(folder_id, item, cb); - } - remove_folder_contents(folder_id,false,cb); - } + AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1); + AISAPI::SlamFolder(folder_id, contents, cr); } void remove_folder_contents(const LLUUID& category, bool keep_outfit_links, diff --git a/indra/newview/llviewerinventory.h b/indra/newview/llviewerinventory.h index 4e91e4110a..5194679a0c 100644 --- a/indra/newview/llviewerinventory.h +++ b/indra/newview/llviewerinventory.h @@ -38,6 +38,7 @@ class LLInventoryPanel; class LLFolderView; class LLFolderBridge; class LLViewerInventoryCategory; +class LLInventoryCallback; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLViewerInventoryItem @@ -387,9 +388,9 @@ void update_inventory_item( LLPointer<LLInventoryCallback> cb); void update_inventory_category( - const LLUUID& cat_id, - const LLSD& updates, - LLPointer<LLInventoryCallback> cb); + const LLUUID& cat_id, + const LLSD& updates, + LLPointer<LLInventoryCallback> cb); void remove_inventory_items( LLInventoryObject::object_list_t& items, diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 0448fc6138..d3cd85e9f4 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -1907,16 +1907,6 @@ void LLVOAvatar::resetSkeleton() // Restore attachment pos overrides rebuildAttachmentPosOverrides(); - // Restore mPelvis state - //getJoint("mPelvis")->setRotation(pelvis_rot); - //getJoint("mPelvis")->setPosition(pelvis_pos); - - // Restart animations BENTO - not needed? Removing this fixes a - // problem seen if avatar is sitting and animated relative to sit - // point. - - //resetAnimations(); - LL_DEBUGS("Avatar") << avString() << " reset ends" << LL_ENDL; } @@ -3356,23 +3346,31 @@ void LLVOAvatar::updateDebugText() { debug_line += llformat(" - cof rcv:%d", last_received_cof_version); } - debug_line += llformat(" bsz-z: %f avofs-z: %f", mBodySize[2], mAvatarOffset[2]); + debug_line += llformat(" bsz-z: %.3f", mBodySize[2]); + if (mAvatarOffset[2] != 0.0f) + { + debug_line += llformat("avofs-z: %.3f", mAvatarOffset[2]); + } bool hover_enabled = getRegion() && getRegion()->avatarHoverHeightEnabled(); debug_line += hover_enabled ? " H" : " h"; const LLVector3& hover_offset = getHoverOffset(); if (hover_offset[2] != 0.0) { - debug_line += llformat(" hov_z: %f", hover_offset[2]); + debug_line += llformat(" hov_z: %.3f", hover_offset[2]); debug_line += llformat(" %s", (mIsSitting ? "S" : "T")); debug_line += llformat("%s", (isMotionActive(ANIM_AGENT_SIT_GROUND_CONSTRAINED) ? "G" : "-")); } - F32 elapsed = mLastAppearanceMessageTimer.getElapsedTimeF32(); - static const char *elapsed_chars = "Xx*..."; - U32 bucket = U32(elapsed*2); - if (bucket < strlen(elapsed_chars)) - { - debug_line += llformat(" %c", elapsed_chars[bucket]); - } + LLVector3 ankle_right_pos_agent = mFootRightp->getWorldPosition(); + LLVector3 normal; + LLVector3 ankle_right_ground_agent = ankle_right_pos_agent; + resolveHeightAgent(ankle_right_pos_agent, ankle_right_ground_agent, normal); + F32 rightElev = llmax(-0.2f, ankle_right_pos_agent.mV[VZ] - ankle_right_ground_agent.mV[VZ]); + debug_line += llformat(" relev %.3f", rightElev); + + LLVector3 root_pos = mRoot->getPosition(); + LLVector3 pelvis_pos = mPelvisp->getPosition(); + debug_line += llformat(" rp %.3f pp %.3f", root_pos[2], pelvis_pos[2]); + addDebugText(debug_line); } if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked")) @@ -3598,6 +3596,12 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } mInAir = in_air; + // SL-402: with the ability to animate the position of joints + // that affect the body size calculation, computed body size + // can get stale much more easily. Simplest fix is to update + // it frequently. + computeBodySize(); + // correct for the fact that the pelvis is not necessarily the center // of the agent's physical representation root_pos.mdV[VZ] -= (0.5f * mBodySize.mV[VZ]) - mPelvisToFoot; @@ -3923,10 +3927,78 @@ void LLVOAvatar::updateHeadOffset() mHeadOffset = lerp(midEyePt, mHeadOffset, u); } } + +void LLVOAvatar::debugBodySize() const +{ + LLVector3 pelvis_scale = mPelvisp->getScale(); + + // some of the joints have not been cached + LLVector3 skull = mSkullp->getPosition(); + LL_DEBUGS("Avatar") << "skull pos " << skull << LL_ENDL; + //LLVector3 skull_scale = mSkullp->getScale(); + + LLVector3 neck = mNeckp->getPosition(); + LLVector3 neck_scale = mNeckp->getScale(); + LL_DEBUGS("Avatar") << "neck pos " << neck << " neck_scale " << neck_scale << LL_ENDL; + + LLVector3 chest = mChestp->getPosition(); + LLVector3 chest_scale = mChestp->getScale(); + LL_DEBUGS("Avatar") << "chest pos " << chest << " chest_scale " << chest_scale << LL_ENDL; + + // the rest of the joints have been cached + LLVector3 head = mHeadp->getPosition(); + LLVector3 head_scale = mHeadp->getScale(); + LL_DEBUGS("Avatar") << "head pos " << head << " head_scale " << head_scale << LL_ENDL; + + LLVector3 torso = mTorsop->getPosition(); + LLVector3 torso_scale = mTorsop->getScale(); + LL_DEBUGS("Avatar") << "torso pos " << torso << " torso_scale " << torso_scale << LL_ENDL; + + LLVector3 hip = mHipLeftp->getPosition(); + LLVector3 hip_scale = mHipLeftp->getScale(); + LL_DEBUGS("Avatar") << "hip pos " << hip << " hip_scale " << hip_scale << LL_ENDL; + + LLVector3 knee = mKneeLeftp->getPosition(); + LLVector3 knee_scale = mKneeLeftp->getScale(); + LL_DEBUGS("Avatar") << "knee pos " << knee << " knee_scale " << knee_scale << LL_ENDL; + + LLVector3 ankle = mAnkleLeftp->getPosition(); + LLVector3 ankle_scale = mAnkleLeftp->getScale(); + LL_DEBUGS("Avatar") << "ankle pos " << ankle << " ankle_scale " << ankle_scale << LL_ENDL; + + LLVector3 foot = mFootLeftp->getPosition(); + LL_DEBUGS("Avatar") << "foot pos " << foot << LL_ENDL; + + F32 new_offset = (const_cast<LLVOAvatar*>(this))->getVisualParamWeight(AVATAR_HOVER); + LL_DEBUGS("Avatar") << "new_offset " << new_offset << LL_ENDL; + + F32 new_pelvis_to_foot = hip.mV[VZ] * pelvis_scale.mV[VZ] - + knee.mV[VZ] * hip_scale.mV[VZ] - + ankle.mV[VZ] * knee_scale.mV[VZ] - + foot.mV[VZ] * ankle_scale.mV[VZ]; + LL_DEBUGS("Avatar") << "new_pelvis_to_foot " << new_pelvis_to_foot << LL_ENDL; + + LLVector3 new_body_size; + new_body_size.mV[VZ] = new_pelvis_to_foot + + // the sqrt(2) correction below is an approximate + // correction to get to the top of the head + F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + + head.mV[VZ] * neck_scale.mV[VZ] + + neck.mV[VZ] * chest_scale.mV[VZ] + + chest.mV[VZ] * torso_scale.mV[VZ] + + torso.mV[VZ] * pelvis_scale.mV[VZ]; + + // TODO -- measure the real depth and width + new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; + new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; + + LL_DEBUGS("Avatar") << "new_body_size " << new_body_size << LL_ENDL; +} + //------------------------------------------------------------------------ // postPelvisSetRecalc //------------------------------------------------------------------------ -void LLVOAvatar::postPelvisSetRecalc( void ) +void LLVOAvatar::postPelvisSetRecalc() { mRoot->updateWorldMatrixChildren(); computeBodySize(); @@ -8313,6 +8385,12 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara } } + // Root joint + const LLVector3& pos = mRoot->getPosition(); + const LLVector3& scale = mRoot->getScale(); + apr_file_printf( file, "\t\t<root name=\"%s\" position=\"%f %f %f\" scale=\"%f %f %f\"/>\n", + mRoot->getName().c_str(), pos[0], pos[1], pos[2], scale[0], scale[1], scale[2]); + // Bones avatar_joint_list_t::iterator iter = mSkeleton.begin(); avatar_joint_list_t::iterator end = mSkeleton.end(); @@ -8896,7 +8974,7 @@ void LLVOAvatar::calculateUpdateRenderComplexity() && (all_textures.find(image_id) == all_textures.end())) { // attachment texture not previously seen. - LL_INFOS() << "attachment_texture: " << image_id.asString() << LL_ENDL; + LL_DEBUGS("ARCdetail") << "attachment_texture: " << image_id.asString() << LL_ENDL; all_textures.insert(image_id); } } @@ -8916,7 +8994,7 @@ void LLVOAvatar::calculateUpdateRenderComplexity() continue; if (all_textures.find(image_id) == all_textures.end()) { - LL_INFOS() << "local_texture: " << texture_dict->mName << ": " << image_id << LL_ENDL; + LL_DEBUGS("ARCdetail") << "local_texture: " << texture_dict->mName << ": " << image_id << LL_ENDL; all_textures.insert(image_id); } } diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 32a30c3aa8..b67aa62b06 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -367,6 +367,7 @@ protected: /*virtual*/ LLAvatarJointMesh* createAvatarJointMesh(); // Returns LLViewerJointMesh public: void updateHeadOffset(); + void debugBodySize() const; void postPelvisSetRecalc( void ); /*virtual*/ BOOL loadSkeletonNode(); diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index a4869b5503..e7d4491e0f 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -2669,8 +2669,8 @@ This feature is currently in Beta. Please add your name to this [http://goo.gl/f <string name="ATTACH_LULEG">Left Upper Leg</string> <string name="ATTACH_LLLEG">Left Lower Leg</string> <string name="ATTACH_BELLY">Belly</string> - <string name="ATTACH_RPEC">Right Pec</string> - <string name="ATTACH_LPEC">Left Pec</string> + <string name="ATTACH_LEFT_PEC">Left Pec</string> + <string name="ATTACH_RIGHT_PEC">Right Pec</string> <string name="ATTACH_HUD_CENTER_2">HUD Center 2</string> <string name="ATTACH_HUD_TOP_RIGHT">HUD Top Right</string> <string name="ATTACH_HUD_TOP_CENTER">HUD Top Center</string> diff --git a/scripts/content_tools/anim_tool.py b/scripts/content_tools/anim_tool.py index 5883a69360..9b795f45fd 100644 --- a/scripts/content_tools/anim_tool.py +++ b/scripts/content_tools/anim_tool.py @@ -29,6 +29,7 @@ $/LicenseInfo$ """ import sys +import os import struct import StringIO import math @@ -511,6 +512,11 @@ def resolve_joints(names, skel_tree, lad_tree): if __name__ == "__main__": + # default search location for config files is defined relative to + # the script location; assuming they live in the same viewer repo + pathname = os.path.dirname(sys.argv[0]) + path_to_skel = os.path.join(os.path.abspath(pathname),"..","..","indra","newview","character") + parser = argparse.ArgumentParser(description="process SL animations") parser.add_argument("--verbose", help="verbose flag", action="store_true") parser.add_argument("--dump", help="dump to specified file") @@ -522,8 +528,8 @@ if __name__ == "__main__": parser.add_argument("--delete_joints", help="specify joints to be deleted", nargs="+") parser.add_argument("--joints", help="specify joints to be added or modified", nargs="+") parser.add_argument("--summary", help="print summary of the output animation", action="store_true") - parser.add_argument("--skel", help="name of the avatar_skeleton file", default="avatar_skeleton.xml") - parser.add_argument("--lad", help="name of the avatar_lad file", default="avatar_lad.xml") + parser.add_argument("--skel", help="name of the avatar_skeleton file", default= os.path.join(path_to_skel,"avatar_skeleton.xml")) + parser.add_argument("--lad", help="name of the avatar_lad file", default= os.path.join(path_to_skel,"avatar_lad.xml")) parser.add_argument("--set_version", nargs=2, type=int, help="set version and sub-version to specified values") parser.add_argument("--no_hud", help="omit hud joints from list of attachments", action="store_true") parser.add_argument("infilename", help="name of a .anim file to input") |