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authorHoward Stearns <howard.stearns@gmail.com>2022-05-11 15:33:42 -0700
committerHoward Stearns <howard.stearns@gmail.com>2022-05-11 15:33:42 -0700
commit3cefd6bd171b52b135c5acc508892e1bd0b2ce12 (patch)
treecff75a304b5f6e7a66c97971432eccd6465e1604
parentbc7e2fb7e7f7527b522bdf6f4c791f3b660485e2 (diff)
SL-12238 - bump terrain texture size limit to 1024
-rw-r--r--indra/newview/llfloaterregioninfo.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp
index 19080f05c0..6f33334e7e 100644
--- a/indra/newview/llfloaterregioninfo.cpp
+++ b/indra/newview/llfloaterregioninfo.cpp
@@ -1322,6 +1322,7 @@ void LLPanelRegionDebugInfo::onClickDebugConsole(void* data)
BOOL LLPanelRegionTerrainInfo::validateTextureSizes()
{
+ static const S32 MAX_TERRAIN_TEXTURE_SIZE = 1024;
for(S32 i = 0; i < TERRAIN_TEXTURE_COUNT; ++i)
{
std::string buffer;
@@ -1347,7 +1348,7 @@ BOOL LLPanelRegionTerrainInfo::validateTextureSizes()
return FALSE;
}
- if (width > 512 || height > 512)
+ if (width > MAX_TERRAIN_TEXTURE_SIZE || height > MAX_TERRAIN_TEXTURE_SIZE)
{
LLSD args;