diff options
author | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2019-01-08 18:26:34 +0200 |
---|---|---|
committer | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2019-01-08 18:26:34 +0200 |
commit | 2e55e529d48a4dd3f73584728f0b59f6d71585a6 (patch) | |
tree | d776602116b76bb8426aa9a03b74dd210ff18666 | |
parent | 74a56f30aa0ef4daef41ef5fdac98610b2b109df (diff) |
SL-10194 Selecting mesh face doesn't highlight the face in any way
- Implemented
-rw-r--r-- | indra/newview/llface.cpp | 125 | ||||
-rw-r--r-- | indra/newview/llface.h | 1 | ||||
-rw-r--r-- | indra/newview/llselectmgr.cpp | 225 | ||||
-rw-r--r-- | indra/newview/llselectmgr.h | 1 |
4 files changed, 179 insertions, 173 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 4f18cda92f..32280d3d90 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -36,6 +36,8 @@ #include "llmatrix4a.h" #include "v3color.h" +#include "lldefs.h" + #include "lldrawpoolavatar.h" #include "lldrawpoolbump.h" #include "llgl.h" @@ -601,6 +603,129 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color) } +void renderFace(LLDrawable* drawable, LLFace *face) +{ + LLVOVolume* vobj = drawable->getVOVolume(); + if (vobj) + { + LLVertexBuffer::unbind(); + gGL.pushMatrix(); + gGL.multMatrix((F32*)vobj->getRelativeXform().mMatrix); + + LLVolume* volume = NULL; + + if (drawable->isState(LLDrawable::RIGGED)) + { + vobj->updateRiggedVolume(); + volume = vobj->getRiggedVolume(); + } + else + { + volume = vobj->getVolume(); + } + + if (volume) + { + const LLVolumeFace& vol_face = volume->getVolumeFace(face->getTEOffset()); + LLVertexBuffer::drawElements(LLRender::TRIANGLES, vol_face.mPositions, NULL, vol_face.mNumIndices, vol_face.mIndices); + } + + gGL.popMatrix(); + } +} + +void LLFace::renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool bSelected, bool wireframe_selection, bool bRenderHiddenSelections) +{ + //Need to because crash on ATI 3800 (and similar cards) MAINT-5018 + LLGLDisable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0); + + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + + if (shader) + { + gDebugProgram.bind(); + } + + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + + BOOL is_hud_object = mVObjp->isHUDAttachment(); + + if (mDrawablep->isActive()) + { + gGL.loadMatrix(gGLModelView); + gGL.multMatrix((F32*)mVObjp->getRenderMatrix().mMatrix); + } + else if (!is_hud_object) + { + gGL.loadIdentity(); + gGL.multMatrix(gGLModelView); + LLVector3 trans = mVObjp->getRegion()->getOriginAgent(); + gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); + } + + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + + + if (bRenderHiddenSelections) + { + gGL.blendFunc(LLRender::BF_SOURCE_COLOR, LLRender::BF_ONE); + LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GEQUAL); + if (shader) + { + gGL.diffuseColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); + renderFace(mDrawablep, this); + } + else + { + LLGLEnable fog(GL_FOG); + glFogi(GL_FOG_MODE, GL_LINEAR); + float d = (LLViewerCamera::getInstance()->getPointOfInterest() - LLViewerCamera::getInstance()->getOrigin()).magVec(); + LLColor4 fogCol = color * fogCfx; + glFogf(GL_FOG_START, d); + glFogf(GL_FOG_END, d*(1 + (LLViewerCamera::getInstance()->getView() / LLViewerCamera::getInstance()->getDefaultFOV()))); + glFogfv(GL_FOG_COLOR, fogCol.mV); + + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + { + gGL.diffuseColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); + renderFace(mDrawablep, this); + } + } + } + + gGL.flush(); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + + gGL.diffuseColor4f(color.mV[VRED] * 2, color.mV[VGREEN] * 2, color.mV[VBLUE] * 2, color.mV[VALPHA]); + + { + LLGLDisable depth(wireframe_selection ? 0 : GL_BLEND); + LLGLEnable stencil(wireframe_selection ? 0 : GL_STENCIL_TEST); + + if (!wireframe_selection) + { //modify wireframe into outline selection mode + glStencilFunc(GL_NOTEQUAL, 2, 0xffff); + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + } + + LLGLEnable offset(GL_POLYGON_OFFSET_LINE); + glPolygonOffset(3.f, 3.f); + glLineWidth(5.f); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + renderFace(mDrawablep, this); + } + + glLineWidth(1.f); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + gGL.popMatrix(); + + if (shader) + { + shader->bind(); + } +} + /* removed in lieu of raycast uv detection void LLFace::renderSelectedUV() { diff --git a/indra/newview/llface.h b/indra/newview/llface.h index ee545acb94..7e68e81862 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -198,6 +198,7 @@ public: void renderSelectedUV(); void renderSelected(LLViewerTexture *image, const LLColor4 &color); + void renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool bSelected, bool wireframe_selection, bool bRenderHiddenSelections); F32 getKey() const { return mDistance; } diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 20445ba56f..9c6be001f6 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -5837,6 +5837,7 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) gGL.translatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f); gGL.scalef(cur_zoom, cur_zoom, cur_zoom); } + if (mSelectedObjects->getNumNodes()) { LLUUID inspect_item_id= LLUUID::null; @@ -5854,6 +5855,9 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) } } + bool wireframe_selection = (gFloaterTools && gFloaterTools->getVisible()) || LLSelectMgr::sRenderHiddenSelections; + F32 fogCfx = (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal() - gAgentCamera.getCameraPositionGlobal()).magVec() / (LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec() * 4), 0.0, 1.0); + LLUUID focus_item_id = LLViewerMediaFocus::getInstance()->getFocusedObjectID(); for (S32 pass = 0; pass < 2; pass++) { @@ -5864,35 +5868,53 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) LLViewerObject* objectp = node->getObject(); if (!objectp) continue; - if (objectp->isHUDAttachment() != for_hud) - { - continue; - } - if (objectp->getID() == focus_item_id) - { - node->renderOneSilhouette(gFocusMgr.getFocusColor()); - } - else if(objectp->getID() == inspect_item_id) - { - node->renderOneSilhouette(sHighlightInspectColor); - } - else if (node->isTransient()) - { - BOOL oldHidden = LLSelectMgr::sRenderHiddenSelections; - LLSelectMgr::sRenderHiddenSelections = FALSE; - node->renderOneSilhouette(sContextSilhouetteColor); - LLSelectMgr::sRenderHiddenSelections = oldHidden; - } - else if (objectp->isRootEdit()) - { - node->renderOneSilhouette(sSilhouetteParentColor); - } - else - { - node->renderOneSilhouette(sSilhouetteChildColor); - } - } - } + + if (objectp->mDrawable + && objectp->mDrawable->getVOVolume() + && objectp->mDrawable->getVOVolume()->isMesh()) + { + S32 num_tes = llmin((S32)objectp->getNumTEs(), (S32)objectp->getNumFaces()); // avatars have TEs but no faces + for (S32 te = 0; te < num_tes; ++te) + { + bool bSelected = node->isTESelected(te) && getTEMode(); + + objectp->mDrawable->getFace(te)->renderOneWireframe( + !bSelected ? LLColor4(sSilhouetteParentColor[VRED], sSilhouetteParentColor[VGREEN], sSilhouetteParentColor[VBLUE], LLSelectMgr::sHighlightAlpha * 2) : sHighlightInspectColor + , fogCfx, bSelected, wireframe_selection, node->isTransient() ? FALSE : LLSelectMgr::sRenderHiddenSelections); + } + } + else + { + if (objectp->isHUDAttachment() != for_hud) + { + continue; + } + if (objectp->getID() == focus_item_id) + { + node->renderOneSilhouette(gFocusMgr.getFocusColor()); + } + else if (objectp->getID() == inspect_item_id) + { + node->renderOneSilhouette(sHighlightInspectColor); + } + else if (node->isTransient()) + { + BOOL oldHidden = LLSelectMgr::sRenderHiddenSelections; + LLSelectMgr::sRenderHiddenSelections = FALSE; + node->renderOneSilhouette(sContextSilhouetteColor); + LLSelectMgr::sRenderHiddenSelections = oldHidden; + } + else if (objectp->isRootEdit()) + { + node->renderOneSilhouette(sSilhouetteParentColor); + } + else + { + node->renderOneSilhouette(sSilhouetteChildColor); + } + } + } //for all selected node's + } //for pass } if (mHighlightedObjects->getNumNodes()) @@ -6278,148 +6300,6 @@ BOOL LLSelectNode::allowOperationOnNode(PermissionBit op, U64 group_proxy_power) return (mPermissions->allowOperationBy(op, proxy_agent_id, group_id)); } - -//helper function for pushing relevant vertices from drawable to GL -void pushWireframe(LLDrawable* drawable) -{ - LLVOVolume* vobj = drawable->getVOVolume(); - if (vobj) - { - LLVertexBuffer::unbind(); - gGL.pushMatrix(); - gGL.multMatrix((F32*) vobj->getRelativeXform().mMatrix); - - LLVolume* volume = NULL; - - if (drawable->isState(LLDrawable::RIGGED)) - { - vobj->updateRiggedVolume(); - volume = vobj->getRiggedVolume(); - } - else - { - volume = vobj->getVolume(); - } - - if (volume) - { - for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) - { - const LLVolumeFace& face = volume->getVolumeFace(i); - LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, NULL, face.mNumIndices, face.mIndices); - } - } - - gGL.popMatrix(); - } - -} - -void LLSelectNode::renderOneWireframe(const LLColor4& color) -{ - //Need to because crash on ATI 3800 (and similar cards) MAINT-5018 - LLGLDisable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0); - - LLViewerObject* objectp = getObject(); - if (!objectp) - { - return; - } - - LLDrawable* drawable = objectp->mDrawable; - if (!drawable) - { - return; - } - - LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; - - if (shader) - { - gDebugProgram.bind(); - } - - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.pushMatrix(); - - BOOL is_hud_object = objectp->isHUDAttachment(); - - if (drawable->isActive()) - { - gGL.loadMatrix(gGLModelView); - gGL.multMatrix((F32*)objectp->getRenderMatrix().mMatrix); - } - else if (!is_hud_object) - { - gGL.loadIdentity(); - gGL.multMatrix(gGLModelView); - LLVector3 trans = objectp->getRegion()->getOriginAgent(); - gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); - } - - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - - bool wireframe_selection = (gFloaterTools && gFloaterTools->getVisible()) || LLSelectMgr::sRenderHiddenSelections; - - if (LLSelectMgr::sRenderHiddenSelections) - { - gGL.blendFunc(LLRender::BF_SOURCE_COLOR, LLRender::BF_ONE); - LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GEQUAL); - if (shader) - { - gGL.diffuseColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); - pushWireframe(drawable); - } - else - { - LLGLEnable fog(GL_FOG); - glFogi(GL_FOG_MODE, GL_LINEAR); - float d = (LLViewerCamera::getInstance()->getPointOfInterest() - LLViewerCamera::getInstance()->getOrigin()).magVec(); - LLColor4 fogCol = color * (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal() - gAgentCamera.getCameraPositionGlobal()).magVec() / (LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec() * 4), 0.0, 1.0); - glFogf(GL_FOG_START, d); - glFogf(GL_FOG_END, d*(1 + (LLViewerCamera::getInstance()->getView() / LLViewerCamera::getInstance()->getDefaultFOV()))); - glFogfv(GL_FOG_COLOR, fogCol.mV); - - gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); - { - gGL.diffuseColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); - pushWireframe(drawable); - } - } - } - - gGL.flush(); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - gGL.diffuseColor4f(color.mV[VRED] * 2, color.mV[VGREEN] * 2, color.mV[VBLUE] * 2, LLSelectMgr::sHighlightAlpha * 2); - - { - LLGLDisable depth(wireframe_selection ? 0 : GL_BLEND); - LLGLEnable stencil(wireframe_selection ? 0 : GL_STENCIL_TEST); - - if (!wireframe_selection) - { //modify wireframe into outline selection mode - glStencilFunc(GL_NOTEQUAL, 2, 0xffff); - glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); - } - - LLGLEnable offset(GL_POLYGON_OFFSET_LINE); - glPolygonOffset(3.f, 3.f); - glLineWidth(5.f); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - pushWireframe(drawable); - } - - glLineWidth(1.f); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - gGL.popMatrix(); - - if (shader) - { - shader->bind(); - } -} - //----------------------------------------------------------------------------- // renderOneSilhouette() //----------------------------------------------------------------------------- @@ -6440,7 +6320,8 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color) LLVOVolume* vobj = drawable->getVOVolume(); if (vobj && vobj->isMesh()) { - renderOneWireframe(color); + //This check (if(...)) with assert here just for ensure that this situation will not happens, and can be removed later. For example on the next release. + llassert(!"renderOneWireframe() was removed SL-10194"); return; } diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h index f362497b03..303a984bd0 100644 --- a/indra/newview/llselectmgr.h +++ b/indra/newview/llselectmgr.h @@ -177,7 +177,6 @@ public: S32 getLastSelectedTE(); S32 getLastOperatedTE(); S32 getTESelectMask() { return mTESelectMask; } - void renderOneWireframe(const LLColor4& color); void renderOneSilhouette(const LLColor4 &color); void setTransient(BOOL transient) { mTransient = transient; } BOOL isTransient() { return mTransient; } |