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author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2023-03-03 23:04:06 +0200 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2023-03-03 23:04:06 +0200 |
commit | 22018af63cbdaefee1b062c1f5f8e4abe82e4e72 (patch) | |
tree | ceb5cbac7900c4270150fccde55998d9c1d8af4e | |
parent | a546aa20b7a5256cb0cfcddff2f09c225c15c794 (diff) |
SL-17584 Better logging for setShaders crashes
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 1c9360a843..779837bcf0 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -35,6 +35,7 @@ #include "llrender.h" #include "llenvironment.h" +#include "llerrorcontrol.h" #include "llatmosphere.h" #include "llworld.h" #include "llsky.h" @@ -559,10 +560,15 @@ void LLViewerShaderMgr::setShaders() std::string shader_name = loadBasicShaders(); if (shader_name.empty()) { - LL_INFOS() << "Loaded basic shaders." << LL_ENDL; + LL_INFOS("Shader") << "Loaded basic shaders." << LL_ENDL; } else { + // "ShaderLoading" and "Shader" need to be logged + LLError::ELevel lvl = LLError::getDefaultLevel(); + LLError::setDefaultLevel(LLError::LEVEL_DEBUG); + loadBasicShaders(); + LLError::setDefaultLevel(lvl); LL_ERRS() << "Unable to load basic shader " << shader_name << ", verify graphics driver installed and current." << LL_ENDL; reentrance = false; // For hygiene only, re-try probably helps nothing return; |