diff options
author | Dave Parks <davep@lindenlab.com> | 2010-10-21 14:25:15 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2010-10-21 14:25:15 -0500 |
commit | 218d37d859dab49fd6810e47480ed6bc5b517270 (patch) | |
tree | 71190523e1b9434c0334003af23e1011406ba0aa | |
parent | ae5cf3cefaf6bf25f4478611505cbd58c5a3b112 (diff) | |
parent | 2504824d59c32cf3372cf6d15808914ada2b051c (diff) |
merge
-rw-r--r-- | indra/llrender/llimagegl.cpp | 12 | ||||
-rw-r--r-- | indra/llrender/llimagegl.h | 1 | ||||
-rw-r--r-- | indra/newview/llfloaterhardwaresettings.cpp | 24 | ||||
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 8 |
4 files changed, 21 insertions, 24 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index bd81e804d6..4ae01a59ff 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -368,6 +368,18 @@ void LLImageGL::restoreGL() } } +//static +void LLImageGL::dirtyTexOptions() +{ + for (std::set<LLImageGL*>::iterator iter = sImageList.begin(); + iter != sImageList.end(); iter++) + { + LLImageGL* glimage = *iter; + glimage->mTexOptionsDirty = true; + stop_glerror(); + } + +} //---------------------------------------------------------------------------- //for server side use only. diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index 87a835cdcc..6c980984c0 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -64,6 +64,7 @@ public: // Save off / restore GL textures static void destroyGL(BOOL save_state = TRUE); static void restoreGL(); + static void dirtyTexOptions(); // Sometimes called externally for textures not using LLImageGL (should go away...) static S32 updateBoundTexMem(const S32 mem, const S32 ncomponents, S32 category) ; diff --git a/indra/newview/llfloaterhardwaresettings.cpp b/indra/newview/llfloaterhardwaresettings.cpp index 3cd3c74ee4..dc573e1433 100644 --- a/indra/newview/llfloaterhardwaresettings.cpp +++ b/indra/newview/llfloaterhardwaresettings.cpp @@ -129,30 +129,6 @@ BOOL LLFloaterHardwareSettings::postBuild() void LLFloaterHardwareSettings::apply() { - // Anisotropic rendering - BOOL old_anisotropic = LLImageGL::sGlobalUseAnisotropic; - LLImageGL::sGlobalUseAnisotropic = getChild<LLUICtrl>("ani")->getValue(); - - U32 fsaa = (U32) getChild<LLUICtrl>("fsaa")->getValue().asInteger(); - U32 old_fsaa = gSavedSettings.getU32("RenderFSAASamples"); - - BOOL logged_in = (LLStartUp::getStartupState() >= STATE_STARTED); - - if (old_fsaa != fsaa) - { - gSavedSettings.setU32("RenderFSAASamples", fsaa); - LLWindow* window = gViewerWindow->getWindow(); - LLCoordScreen size; - window->getSize(&size); - gViewerWindow->changeDisplaySettings(size, - gSavedSettings.getBOOL("DisableVerticalSync"), - logged_in); - } - else if (old_anisotropic != LLImageGL::sGlobalUseAnisotropic) - { - gViewerWindow->restartDisplay(logged_in); - } - refresh(); } diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 416553ff08..131c712241 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -177,6 +177,13 @@ static bool handleReleaseGLBufferChanged(const LLSD& newvalue) return true; } +static bool handleAnisotropicChanged(const LLSD& newvalue) +{ + LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean(); + LLImageGL::dirtyTexOptions(); + return true; +} + static bool handleVolumeLODChanged(const LLSD& newvalue) { LLVOVolume::sLODFactor = (F32) newvalue.asReal(); @@ -549,6 +556,7 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2)); gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); |