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authorLoren Shih <seraph@lindenlab.com>2010-06-03 14:58:38 -0400
committerLoren Shih <seraph@lindenlab.com>2010-06-03 14:58:38 -0400
commit14fc336c3b20a7dcbc719069985a078b7bc4f041 (patch)
tree9284bd9a06490891f61d5dd78189ac2693b9ad94
parentcd6db16b6ab0c9c256caa328076c9c5a2d26af67 (diff)
Added explicit cast to U32 for texture_timeout_threshold for Linux build.
-rw-r--r--indra/newview/lltexlayer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
index fd2445cbda..1d74a7be8c 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/newview/lltexlayer.cpp
@@ -326,7 +326,7 @@ BOOL LLTexLayerSetBuffer::isReadyToUpload() const
{
// The timeout period increases exponentially between every lowres upload in order to prevent
// spamming the server with frequent uploads.
- const U32 texture_timeout_threshold = (U32)texture_timeout*pow((F32)2.0,(F32)mNumLowresUploads);
+ const U32 texture_timeout_threshold = texture_timeout*(1 << mNumLowresUploads);
// If we hit our timeout and have textures available at even lower resolution, then upload.
const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold;