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authorDave Parks <davep@lindenlab.com>2010-10-12 17:06:07 -0500
committerDave Parks <davep@lindenlab.com>2010-10-12 17:06:07 -0500
commit1259e05edcef4d1e23b38c9ca06b4ecd3f858781 (patch)
tree24921222ecc3250c29c64ad7c512d73066ad9e30
parent6cbe04a1fb7ce5704c8a16f05a21940a134d6d4c (diff)
SH-157 Make RenderShaderLightingMaxLevel automatically reload shaders.
-rw-r--r--indra/newview/llviewercontrol.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 3e716368fb..52c3a73bb4 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -538,6 +538,7 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderAnimateTrees")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderBakeSunlight")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderNoAlpha")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("RenderShaderLightingMaxLevel")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2));
gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));