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author | Ptolemy <ptolemy@lindenlab.com> | 2022-07-21 20:10:14 -0700 |
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committer | Ptolemy <ptolemy@lindenlab.com> | 2022-07-21 20:10:14 -0700 |
commit | 002eeac7cd3496e6b3afde6240fd8c47577f8457 (patch) | |
tree | b088be4da64c55f6e9bdb4f9ef92134f598bbe8d | |
parent | 0cffd6045ae64539ce1811873a5d0a56c595acaa (diff) |
SL-17762: PBR: Cleanup: Document specularRect for PBR
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index 4e92915dc2..83fc144434 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -179,8 +179,7 @@ void main() da = pow(da, light_gamma); vec4 diffuse = texture2DRect(diffuseRect, tc); - vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy); - + vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy); // NOTE: PBR sRGB Emissive #if defined(HAS_SUN_SHADOW) || defined(HAS_SSAO) vec2 scol_ambocc = texture2DRect(lightMap, vary_fragcoord.xy).rg; |