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authorGraham Linden <graham@lindenlab.com>2019-04-25 13:02:24 -0700
committerGraham Linden <graham@lindenlab.com>2019-04-25 13:02:24 -0700
commit5766325290974ee2cfa30fd655060ef396d1e87a (patch)
tree3a75f4bd27f5aeb51f4bad0b1235603d924540c9 /.hgignore
parent48ed3f9318cf3750f1c4f72d1e7195f06d06e53c (diff)
SL-10904, SL-10998, SL-11018
Fix handling of 1/light_y when y was tiny but getting even tinier. Add similar adjustment to shader version of same calc.
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