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<title>viewer.git/indra/newview/lltoolmorph.h, branch cef_147</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
<id>https://megapahit.org/viewer.git/atom?h=cef_147</id>
<link rel='self' href='https://megapahit.org/viewer.git/atom?h=cef_147'/>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/'/>
<updated>2024-05-22T19:40:26Z</updated>
<entry>
<title>Fix line endlings</title>
<updated>2024-05-22T19:40:26Z</updated>
<author>
<name>Ansariel</name>
<email>ansariel.hiller@phoenixviewer.com</email>
</author>
<published>2024-05-22T19:25:21Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=e2e37cced861b98de8c1a7c9c0d3a50d2d90e433'/>
<id>urn:sha1:e2e37cced861b98de8c1a7c9c0d3a50d2d90e433</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A</title>
<updated>2024-05-22T17:04:52Z</updated>
<author>
<name>Ansariel</name>
<email>ansariel.hiller@phoenixviewer.com</email>
</author>
<published>2024-05-22T17:04:52Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=1b67dd855c41f5a0cda7ec2a68d98071986ca703'/>
<id>urn:sha1:1b67dd855c41f5a0cda7ec2a68d98071986ca703</id>
<content type='text'>
# Conflicts:
#	autobuild.xml
#	indra/cmake/CMakeLists.txt
#	indra/cmake/GoogleMock.cmake
#	indra/llaudio/llaudioengine_fmodstudio.cpp
#	indra/llaudio/llaudioengine_fmodstudio.h
#	indra/llaudio/lllistener_fmodstudio.cpp
#	indra/llaudio/lllistener_fmodstudio.h
#	indra/llaudio/llstreamingaudio_fmodstudio.cpp
#	indra/llaudio/llstreamingaudio_fmodstudio.h
#	indra/llcharacter/llmultigesture.cpp
#	indra/llcharacter/llmultigesture.h
#	indra/llimage/llimage.cpp
#	indra/llimage/llimagepng.cpp
#	indra/llimage/llimageworker.cpp
#	indra/llimage/tests/llimageworker_test.cpp
#	indra/llmessage/tests/llmockhttpclient.h
#	indra/llprimitive/llgltfmaterial.h
#	indra/llrender/llfontfreetype.cpp
#	indra/llui/llcombobox.cpp
#	indra/llui/llfolderview.cpp
#	indra/llui/llfolderviewmodel.h
#	indra/llui/lllineeditor.cpp
#	indra/llui/lllineeditor.h
#	indra/llui/lltextbase.cpp
#	indra/llui/lltextbase.h
#	indra/llui/lltexteditor.cpp
#	indra/llui/lltextvalidate.cpp
#	indra/llui/lltextvalidate.h
#	indra/llui/lluictrl.h
#	indra/llui/llview.cpp
#	indra/llwindow/llwindowmacosx.cpp
#	indra/newview/app_settings/settings.xml
#	indra/newview/llappearancemgr.cpp
#	indra/newview/llappearancemgr.h
#	indra/newview/llavatarpropertiesprocessor.cpp
#	indra/newview/llavatarpropertiesprocessor.h
#	indra/newview/llbreadcrumbview.cpp
#	indra/newview/llbreadcrumbview.h
#	indra/newview/llbreastmotion.cpp
#	indra/newview/llbreastmotion.h
#	indra/newview/llconversationmodel.h
#	indra/newview/lldensityctrl.cpp
#	indra/newview/lldensityctrl.h
#	indra/newview/llface.inl
#	indra/newview/llfloatereditsky.cpp
#	indra/newview/llfloatereditwater.cpp
#	indra/newview/llfloateremojipicker.h
#	indra/newview/llfloaterimsessiontab.cpp
#	indra/newview/llfloaterprofiletexture.cpp
#	indra/newview/llfloaterprofiletexture.h
#	indra/newview/llgesturemgr.cpp
#	indra/newview/llgesturemgr.h
#	indra/newview/llimpanel.cpp
#	indra/newview/llimpanel.h
#	indra/newview/llinventorybridge.cpp
#	indra/newview/llinventorybridge.h
#	indra/newview/llinventoryclipboard.cpp
#	indra/newview/llinventoryclipboard.h
#	indra/newview/llinventoryfunctions.cpp
#	indra/newview/llinventoryfunctions.h
#	indra/newview/llinventorygallery.cpp
#	indra/newview/lllistbrowser.cpp
#	indra/newview/lllistbrowser.h
#	indra/newview/llpanelobjectinventory.cpp
#	indra/newview/llpanelprofile.cpp
#	indra/newview/llpanelprofile.h
#	indra/newview/llpreviewgesture.cpp
#	indra/newview/llsavedsettingsglue.cpp
#	indra/newview/llsavedsettingsglue.h
#	indra/newview/lltooldraganddrop.cpp
#	indra/newview/llurllineeditorctrl.cpp
#	indra/newview/llvectorperfoptions.cpp
#	indra/newview/llvectorperfoptions.h
#	indra/newview/llviewerparceloverlay.cpp
#	indra/newview/llviewertexlayer.cpp
#	indra/newview/llviewertexturelist.cpp
#	indra/newview/macmain.h
#	indra/test/test.cpp
</content>
</entry>
<entry>
<title>#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed</title>
<updated>2024-04-29T04:56:09Z</updated>
<author>
<name>Andrey Lihatskiy</name>
<email>alihatskiy@productengine.com</email>
</author>
<published>2024-04-29T04:43:28Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=1b68f71348ecf3983b76b40d7940da8377f049b7'/>
<id>urn:sha1:1b68f71348ecf3983b76b40d7940da8377f049b7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Convert remaining BOOL to bool</title>
<updated>2024-02-21T21:14:31Z</updated>
<author>
<name>Ansariel</name>
<email>ansariel.hiller@phoenixviewer.com</email>
</author>
<published>2024-02-21T20:05:14Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=60d3dd98a44230c21803c1606552ee098ed9fa7c'/>
<id>urn:sha1:60d3dd98a44230c21803c1606552ee098ed9fa7c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>remove execute permission from many files that should not have it</title>
<updated>2015-11-10T14:48:56Z</updated>
<author>
<name>Oz Linden</name>
<email>oz@lindenlab.com</email>
</author>
<published>2015-11-10T14:48:56Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=c8726aba303bcf1207b730a344536e25491420bc'/>
<id>urn:sha1:c8726aba303bcf1207b730a344536e25491420bc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update Mac and Windows breakpad builds to latest</title>
<updated>2013-03-29T14:50:08Z</updated>
<author>
<name>Graham Madarasz</name>
<email>graham@lindenlab.com</email>
</author>
<published>2013-03-29T14:50:08Z</published>
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<id>urn:sha1:bf6182daa8b4d7cea79310547f71d7a3155e17b0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>STORM-693 FIXED Preview thumbnails in the Edit Wearable and Edit Body Parts panels now follow opacity settings for inactive floater.</title>
<updated>2010-12-10T17:13:25Z</updated>
<author>
<name>Seth ProductEngine</name>
<email>slitovchuk@productengine.com</email>
</author>
<published>2010-12-10T17:13:25Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=18a18f5985c76adaed040b4bdcba15cc251dbeb5'/>
<id>urn:sha1:18a18f5985c76adaed040b4bdcba15cc251dbeb5</id>
<content type='text'>
When the floater is active the thumbnails are opaque. The behavior is similar to texture control's.
</content>
</entry>
<entry>
<title>Change license from GPL to LGPL (version 2.1)</title>
<updated>2010-08-13T11:24:57Z</updated>
<author>
<name>Oz Linden</name>
<email>oz@lindenlab.com</email>
</author>
<published>2010-08-13T11:24:57Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=06b0d72efa96b6a0ed665f7cd46f358c48929e7b'/>
<id>urn:sha1:06b0d72efa96b6a0ed665f7cd46f358c48929e7b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>EXT-7492 FIX Invalid previews are loaded for body parts in the Appearance SP</title>
<updated>2010-06-04T23:14:30Z</updated>
<author>
<name>Richard Nelson</name>
<email>none@none</email>
</author>
<published>2010-06-04T23:14:30Z</published>
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<id>urn:sha1:e133f8b7d5ef114b2b4df73c024cb14668b55d4b</id>
<content type='text'>
reviewed by Nyx
</content>
</entry>
<entry>
<title>AVP-92 FIX Avatar appears to be fat when opening the shape editor</title>
<updated>2010-05-24T21:16:03Z</updated>
<author>
<name>Nyx (Neal Orman)</name>
<email>nyx@lindenlab.com</email>
</author>
<published>2010-05-24T21:16:03Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=40c672a61ffa9d59594cb38ee75d3a3b44dcd2a5'/>
<id>urn:sha1:40c672a61ffa9d59594cb38ee75d3a3b44dcd2a5</id>
<content type='text'>
Wearable editor previews were affecting the in-world avatar and not properly
resetting the changed parameters. Since the "body fat" slider is the last in
the default tab for the shape editor, this leaves your avatar fat.

Reconfigured the code to work through the wearables and most importantly
included a call to updateVisualParameters() at the end of the render function.

This appears to have fixed the issue - your avatar does not appear affected during
the avatar preview generation anymore.


Code reviewed by Seraph
</content>
</entry>
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