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<title>viewer.git/indra/newview/lltextureview.cpp, branch 26.4</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
<id>https://megapahit.org/viewer.git/atom?h=26.4</id>
<link rel='self' href='https://megapahit.org/viewer.git/atom?h=26.4'/>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/'/>
<updated>2026-07-22T04:40:35Z</updated>
<entry>
<title>Revert "Merge pull request #5829 from secondlife/geenz/texture-quality"</title>
<updated>2026-07-22T04:40:35Z</updated>
<author>
<name>Jonathan "Geenz" Goodman</name>
<email>geenz@geenzo.com</email>
</author>
<published>2026-07-22T04:40:35Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=55e94847b4270d7f71016fe651800ef9e43b4bc5'/>
<id>urn:sha1:55e94847b4270d7f71016fe651800ef9e43b4bc5</id>
<content type='text'>
This reverts commit 6b4e3f3288ec1e9917cecd862a7a52945e5b4db2, reversing
changes made to 99ab6316b4ae9058f22d9f57d21e795ca45797fd.
</content>
</entry>
<entry>
<title>Revert "Merge pull request #5982 from secondlife/geenz/texture-streaming-tweaks"</title>
<updated>2026-07-22T04:38:54Z</updated>
<author>
<name>Jonathan "Geenz" Goodman</name>
<email>geenz@geenzo.com</email>
</author>
<published>2026-07-22T04:38:54Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=6b9f0f0bf43250f984631032a3f3b41d245907a9'/>
<id>urn:sha1:6b9f0f0bf43250f984631032a3f3b41d245907a9</id>
<content type='text'>
This reverts commit 3d465f6c966f0a2fcfd5d3c9effb6ce20c2754c8, reversing
changes made to f2c356fc7130ce5e38b994dcfa1e210609b458b9.
</content>
</entry>
<entry>
<title>Move over to a pixels to texels ratio to drive texture resolution.</title>
<updated>2026-07-06T06:34:15Z</updated>
<author>
<name>Jonathan "Geenz" Goodman</name>
<email>geenz@geenzo.com</email>
</author>
<published>2026-07-06T06:34:15Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=b55a7038511a6ed3d97e17b13c9d83bc2017ba61'/>
<id>urn:sha1:b55a7038511a6ed3d97e17b13c9d83bc2017ba61</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge branch 'release/26.3' into geenz/texture-streaming-tweaks</title>
<updated>2026-06-30T21:15:12Z</updated>
<author>
<name>Jonathan "Geenz" Goodman</name>
<email>geenz@geenzo.com</email>
</author>
<published>2026-06-30T21:15:12Z</published>
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<id>urn:sha1:cd62a49879374c84b66e1ee963e161c3e6109977</id>
<content type='text'>
</content>
</entry>
<entry>
<title>p#604 Fix draw range fluctuations</title>
<updated>2026-06-12T13:47:20Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>117672381+akleshchev@users.noreply.github.com</email>
</author>
<published>2026-06-11T20:18:09Z</published>
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<id>urn:sha1:1d456767fe47773d9dadcaa456b0af31dc6060e5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add watermark driven discards.</title>
<updated>2026-05-29T09:29:27Z</updated>
<author>
<name>Jonathan "Geenz" Goodman</name>
<email>geenz@geenzo.com</email>
</author>
<published>2026-05-29T09:29:27Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=c299c8038e73e541cafe3c8df135752cb48b903c'/>
<id>urn:sha1:c299c8038e73e541cafe3c8df135752cb48b903c</id>
<content type='text'>
Does a much better job of staying within the memory budget.
</content>
</entry>
<entry>
<title>More high pressure and quality changes.</title>
<updated>2026-05-19T16:19:11Z</updated>
<author>
<name>Jonathan "Geenz" Goodman</name>
<email>geenz@geenzo.com</email>
</author>
<published>2026-05-19T16:19:11Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=e7263854de98868fd2b3205e09849fd6f04fb35b'/>
<id>urn:sha1:e7263854de98868fd2b3205e09849fd6f04fb35b</id>
<content type='text'>
New "high res" bubble near the camera, minimum discard settings, and discard scaling.
</content>
</entry>
<entry>
<title>#4570 Sanity check bandwidth input</title>
<updated>2025-08-22T20:15:24Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2025-08-21T18:55:25Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=1022be69862db187594f2971fa9602d46f13e372'/>
<id>urn:sha1:1022be69862db187594f2971fa9602d46f13e372</id>
<content type='text'>
Going above this will just make server throttle things and viewer's
own throttlig won't be effective when viewer can't keep up.
</content>
</entry>
<entry>
<title>Dynamic Probe Allocation (#3787)</title>
<updated>2025-03-21T13:33:23Z</updated>
<author>
<name>Jonathan "Geenz" Goodman</name>
<email>geenz@lindenlab.com</email>
</author>
<published>2025-03-21T13:33:23Z</published>
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<id>urn:sha1:32c7d3064f04899547ee4dea48969c6ceb8554e9</id>
<content type='text'>
* #3788 Support dynamic probe allocation.
* #3738 Mitigate probe flashing
* #3735 Mitigate realtime probes flashing</content>
</entry>
<entry>
<title>#3488 Move lod processing out of mesh thread</title>
<updated>2025-02-03T23:33:29Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2025-02-03T23:33:29Z</published>
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<id>urn:sha1:7eb9dd3e0d744406db4006f42ee217a67ab3c6e0</id>
<content type='text'>
</content>
</entry>
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