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<title>viewer.git/indra/newview/lltexlayer.cpp, branch 26.1.1</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
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<updated>2012-09-03T06:12:50Z</updated>
<entry>
<title>Extracted texture baking system into llappearance library.</title>
<updated>2012-09-03T06:12:50Z</updated>
<author>
<name>Don Kjer</name>
<email>don@lindenlab.com</email>
</author>
<published>2012-09-03T06:12:50Z</published>
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<entry>
<title>SH-3060 : Implement new byte range computation, cleaned up use of compression rate as well.</title>
<updated>2012-04-06T05:05:00Z</updated>
<author>
<name>Merov Linden</name>
<email>merov@lindenlab.com</email>
</author>
<published>2012-04-06T05:05:00Z</published>
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<entry>
<title>SH-3044 FIX - change avatar log message to LL_DEBUGS to allow effective toggling when default is INFO</title>
<updated>2012-03-16T14:55:42Z</updated>
<author>
<name>Brad Payne (Vir Linden)</name>
<email>vir@lindenlab.com</email>
</author>
<published>2012-03-16T14:55:42Z</published>
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<entry>
<title>SH-3044 - tag avatar log messages LL_INFOS(Avatar)</title>
<updated>2012-03-16T14:31:15Z</updated>
<author>
<name>Brad Payne (Vir Linden)</name>
<email>vir@lindenlab.com</email>
</author>
<published>2012-03-16T14:31:15Z</published>
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<entry>
<title>SH-2968 WIP - more logging</title>
<updated>2012-02-17T21:38:08Z</updated>
<author>
<name>Brad Payne (Vir Linden)</name>
<email>vir@lindenlab.com</email>
</author>
<published>2012-02-17T21:38:08Z</published>
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<entry>
<title>SH-2541 Fix for speckles on avatar on some cards -- don't use "maximum_alpha" for alpha tests in shaders as it was always being set to 1.0 anyway.</title>
<updated>2011-11-02T18:13:38Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2011-11-02T18:13:38Z</published>
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<entry>
<title>SH-2243 No deprecated calls for the whole session.</title>
<updated>2011-09-20T05:54:37Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2011-09-20T05:54:37Z</published>
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<entry>
<title>SH-2243 work in progress -- application side matrix stack management</title>
<updated>2011-09-14T21:30:45Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2011-09-14T21:30:45Z</published>
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<id>urn:sha1:7c95af74f195c9ec4ebc0fc0264d98cd4a85be49</id>
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<entry>
<title>Mac rendering now with 100% fewer crashes when enabling shadows.</title>
<updated>2011-08-24T22:41:00Z</updated>
<author>
<name>Leslie Linden</name>
<email>leslie@lindenlab.com</email>
</author>
<published>2011-08-24T22:41:00Z</published>
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<entry>
<title>SH-2242 Work in progress migrating to glVertexAttrib everywhere</title>
<updated>2011-08-08T20:29:23Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2011-08-08T20:29:23Z</published>
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