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<title>viewer.git/indra/newview/llhudnametag.cpp, branch 26.4</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
<id>https://megapahit.org/viewer.git/atom?h=26.4</id>
<link rel='self' href='https://megapahit.org/viewer.git/atom?h=26.4'/>
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<updated>2026-04-13T09:40:05Z</updated>
<entry>
<title>#2888 show underwater nametags when camera is above the water</title>
<updated>2026-04-13T09:40:05Z</updated>
<author>
<name>Maxim Nikolenko</name>
<email>maximnproductengine@lindenlab.com</email>
</author>
<published>2026-04-13T09:40:05Z</published>
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<id>urn:sha1:b0f4a147aa27ea256bd042043f0211b827f7b8df</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#5123 A bunch of small performance optimizations</title>
<updated>2025-12-09T21:44:01Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>117672381+akleshchev@users.noreply.github.com</email>
</author>
<published>2025-12-09T20:26:09Z</published>
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<id>urn:sha1:b83c5fab496daf7ee8ca282d55b4b59008a70b1e</id>
<content type='text'>
mostly for turning control settings into cached variants
</content>
</entry>
<entry>
<title>#2411 Disable LLFontVertexBuffer for HUD</title>
<updated>2024-09-26T19:02:24Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2024-09-26T18:26:48Z</published>
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<id>urn:sha1:3927caafa9cd65bcd0e9877e70db6448ccca8322</id>
<content type='text'>
It needs a rework
</content>
</entry>
<entry>
<title>viewer#2411 LLFontGL::render optimizations #2</title>
<updated>2024-09-04T07:16:46Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2024-08-29T15:49:10Z</published>
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<id>urn:sha1:a638d9610d9f369eca6dff74e8860ca466c253c7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>viewer#2411 LLFontGL::render optimizations</title>
<updated>2024-09-04T07:16:46Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2024-08-28T20:05:58Z</published>
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<id>urn:sha1:4ae1de1f8a78d795958d67afab8356f9a13f707d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#2432 Restore default nametag behavior. (#2444)</title>
<updated>2024-08-28T19:49:13Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2024-08-28T19:49:13Z</published>
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<id>urn:sha1:f8d48f6a29f312724b826806fdc2f9b5ed85fd13</id>
<content type='text'>
After instrumenting nametags some more, really UI rendering performance improvements should just focus on LLFontGL::render</content>
</entry>
<entry>
<title>Optimization and cleanup of various color finds during draw</title>
<updated>2024-08-05T03:11:57Z</updated>
<author>
<name>Rye Mutt</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2024-08-03T14:10:17Z</published>
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<id>urn:sha1:c4e921828a41c0e759ee103c6cfdb2cc40c1a581</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h and llunittype.h for now</title>
<updated>2024-07-08T18:27:14Z</updated>
<author>
<name>Ansariel</name>
<email>ansariel.hiller@phoenixviewer.com</email>
</author>
<published>2024-07-08T18:27:14Z</published>
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<id>urn:sha1:9fdca96f8bd2211a99fe88e57b70cbecefa20b6d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Re-enable a lot of compiler warnings for MSVC and address the C4267 "possible loss of precision" warnings</title>
<updated>2024-06-01T13:49:26Z</updated>
<author>
<name>Ansariel</name>
<email>ansariel.hiller@phoenixviewer.com</email>
</author>
<published>2024-06-01T13:49:26Z</published>
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<id>urn:sha1:b42f9d836b4c0f7fbd4bdae1734021e2a09fdbe8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix line endlings</title>
<updated>2024-05-22T19:40:26Z</updated>
<author>
<name>Ansariel</name>
<email>ansariel.hiller@phoenixviewer.com</email>
</author>
<published>2024-05-22T19:25:21Z</published>
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<id>urn:sha1:e2e37cced861b98de8c1a7c9c0d3a50d2d90e433</id>
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