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<title>viewer.git/indra/newview/llenvironmentmap.cpp, branch 26.3</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
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<updated>2022-05-04T16:07:50Z</updated>
<entry>
<title>SL-17283 LLReflectionMapManager prototype.  Remove snapshot code related overhead from reflection map renders.  Add parallax correction and support for multiple reflection maps.</title>
<updated>2022-05-04T16:07:50Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2022-05-04T16:07:50Z</published>
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<entry>
<title>SL-17282 prototype mixing of reflection map into legacy materials</title>
<updated>2022-04-29T13:51:11Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2022-04-29T13:51:11Z</published>
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<entry>
<title>SL-17281 environment map prototype (stupid slow and hacky, but provides a way to get a "real" environment map for shader development)</title>
<updated>2022-04-28T15:51:31Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2022-04-28T15:51:31Z</published>
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