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<title>viewer.git/indra/newview/lldrawpoolterrain.h, branch 26.4</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
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<updated>2025-10-31T11:46:07Z</updated>
<entry>
<title>Fix deprecated opengl draw commands</title>
<updated>2025-10-31T11:46:07Z</updated>
<author>
<name>Rye</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2025-10-28T09:55:39Z</published>
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Signed-off-by: Rye &lt;rye@alchemyviewer.org&gt;
</content>
</entry>
<entry>
<title>#1754 Restore land owners overlay</title>
<updated>2025-04-14T12:39:00Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2025-04-11T16:21:25Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>secondlife/viewer#1883: Local-only PBR terrain paintmap with developer tools</title>
<updated>2024-08-06T23:28:47Z</updated>
<author>
<name>Cosmic Linden</name>
<email>cosmic@lindenlab.com</email>
</author>
<published>2024-07-11T22:54:24Z</published>
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<id>urn:sha1:6aa9110b2ae346da1a396500cae1b41e8e2d5b75</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into brad/merge-maint-a-to-dev</title>
<updated>2024-05-23T18:31:19Z</updated>
<author>
<name>Brad Linden</name>
<email>brad@lindenlab.com</email>
</author>
<published>2024-05-23T18:31:19Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Fix broken merge and BOOL/bool issues</title>
<updated>2024-05-10T13:16:06Z</updated>
<author>
<name>Ansariel</name>
<email>ansariel.hiller@phoenixviewer.com</email>
</author>
<published>2024-05-10T13:16:06Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed</title>
<updated>2024-04-29T04:56:09Z</updated>
<author>
<name>Andrey Lihatskiy</name>
<email>alihatskiy@productengine.com</email>
</author>
<published>2024-04-29T04:43:28Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>DRTVWR-592: Remove WIP separate code path for terrain geometry rebuilds for PBR as that is not needed at the moment</title>
<updated>2023-10-13T17:38:54Z</updated>
<author>
<name>Cosmic Linden</name>
<email>cosmic@lindenlab.com</email>
</author>
<published>2023-10-13T17:38:54Z</published>
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<id>urn:sha1:d6aced7abf0c54ec94033534124025c87fb9aeb2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>DRTVWR-592: Create separate config option for terrain repeats. Clean up debug</title>
<updated>2023-10-13T17:38:48Z</updated>
<author>
<name>Cosmic Linden</name>
<email>cosmic@lindenlab.com</email>
</author>
<published>2023-10-13T17:38:48Z</published>
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<id>urn:sha1:35d889f7af9686b79fe0e5255121a444a044beab</id>
<content type='text'>
</content>
</entry>
<entry>
<title>DRTVWR-592: PBR terrain fallback for Mac/Intel: Drop emissive texture. Bump featuretable.</title>
<updated>2023-10-13T17:33:16Z</updated>
<author>
<name>Cosmic Linden</name>
<email>cosmic@lindenlab.com</email>
</author>
<published>2023-10-13T17:33:16Z</published>
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<id>urn:sha1:dfa19c5e436edb102d8bd121c853153303631b4d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>DRTVWR-592: Add debug options LocalTerrainAssetN. Fix PBR terrain texture flickering</title>
<updated>2023-10-13T16:58:13Z</updated>
<author>
<name>Cosmic Linden</name>
<email>cosmic@lindenlab.com</email>
</author>
<published>2023-10-13T16:58:13Z</published>
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