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<title>viewer.git/indra/newview/gltf/llgltfloader.cpp, branch 26.4</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
<id>https://megapahit.org/viewer.git/atom?h=26.4</id>
<link rel='self' href='https://megapahit.org/viewer.git/atom?h=26.4'/>
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<updated>2026-08-12T01:39:19Z</updated>
<entry>
<title>Merge remote-tracking branch 'origin/develop-linux' into geenz/linux-to-develop</title>
<updated>2026-08-12T01:39:19Z</updated>
<author>
<name>Jonathan "Geenz" Goodman</name>
<email>geenz@geenzo.com</email>
</author>
<published>2026-08-12T01:39:19Z</published>
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<id>urn:sha1:8cabc33e960ca93fdc1a32c77cf611269d95d51b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#5786 Fix a case of unitialized override matrix</title>
<updated>2026-05-18T21:52:01Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>117672381+akleshchev@users.noreply.github.com</email>
</author>
<published>2026-05-18T20:54:12Z</published>
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<id>urn:sha1:b2878acdb0035b0b8a2ad29ccd1ff817a6055709</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix GLTF bind matrix remapping</title>
<updated>2026-05-18T20:37:50Z</updated>
<author>
<name>Gaia</name>
<email>gaia.clary@machinimatrix.org</email>
</author>
<published>2026-05-09T22:57:41Z</published>
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<id>urn:sha1:447f30781ef7a42a5f72971d713ea716befedf95</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#5639 Fix glTF collision volume bind reconstruction</title>
<updated>2026-04-13T21:45:38Z</updated>
<author>
<name>Gai Clary</name>
<email>gaia.clary@machinimatrix.org</email>
</author>
<published>2026-04-13T21:45:38Z</published>
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<id>urn:sha1:3ca4bf1ac0a3b26e961579a86869181104c11b5f</id>
<content type='text'>
The glTF importer rebuilt collision volume override-rest matrices from the imported translation override and viewer-side scale only. That dropped the collision volume rotation defined in avatar_skeleton.xml and produced incorrect inverse bind matrices for rotated collision volumes, especially the torso volumes that use non-uniform scale. The result was a visible mismatch between rigged mesh imported from .glb and the equivalent .dae upload.</content>
</entry>
<entry>
<title>#5449 Fix GLB textures loading regression</title>
<updated>2026-02-24T22:38:14Z</updated>
<author>
<name>Andrey Lihatskiy</name>
<email>alihatskiy@productengine.com</email>
</author>
<published>2026-02-24T17:51:53Z</published>
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<id>urn:sha1:6cd2a02c7fbacfd4cf2cf9055e1c282bac3afeb6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#5431 Fix GLTF rotation corruption on upload</title>
<updated>2026-02-24T18:03:13Z</updated>
<author>
<name>Andrey Lihatskiy</name>
<email>alihatskiy@productengine.com</email>
</author>
<published>2026-02-24T15:20:59Z</published>
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<id>urn:sha1:ce21568c3efa77de987e984b049924b831839c7c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge remote-tracking branch 'origin/develop' into develop-linux</title>
<updated>2026-01-21T21:05:51Z</updated>
<author>
<name>Rye</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2026-01-21T20:33:19Z</published>
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<id>urn:sha1:8896239134a40f41d845c78551d24e005d691d7c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#5284 Fix UV flipping</title>
<updated>2026-01-19T21:41:28Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>117672381+akleshchev@users.noreply.github.com</email>
</author>
<published>2026-01-19T01:09:18Z</published>
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<id>urn:sha1:16e7570f3e297809efdfc8ab89b688f3f1a43ffa</id>
<content type='text'>
and fix uri based texture upload failing
</content>
</entry>
<entry>
<title>Merge branch 'release/2026.01' into marchcat/devlinux-2601</title>
<updated>2025-12-03T19:41:25Z</updated>
<author>
<name>Andrey Lihatskiy</name>
<email>alihatskiy@productengine.com</email>
</author>
<published>2025-12-03T19:41:25Z</published>
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<id>urn:sha1:f57219efed141b5bc33dd9d08b03a48c6607fa33</id>
<content type='text'>
# Conflicts:
#	indra/llcommon/llprocessor.cpp
#	indra/llcorehttp/_refcounted.h
#	indra/llcorehttp/_thread.h
#	indra/newview/llfeaturemanager.cpp
#	indra/newview/llviewershadermgr.cpp
</content>
</entry>
<entry>
<title>p#505 GLTF model upload fails to pick textures</title>
<updated>2025-11-18T19:42:07Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>117672381+akleshchev@users.noreply.github.com</email>
</author>
<published>2025-11-18T11:32:31Z</published>
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<id>urn:sha1:3d650c4bb068ffc44c58284bcb450295a9e31e14</id>
<content type='text'>
</content>
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