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<title>viewer.git/indra/newview/app_settings/shaders, branch main</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
<id>https://megapahit.org/viewer.git/atom?h=main</id>
<link rel='self' href='https://megapahit.org/viewer.git/atom?h=main'/>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/'/>
<updated>2026-03-07T06:55:05Z</updated>
<entry>
<title>Merge tag 'Second_Life_Release#3529bc5f-2026.02' into 2026.02</title>
<updated>2026-03-07T06:55:05Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2026-03-07T06:55:05Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=eac10375e294cd24c21c09497e838e70dcf4d74a'/>
<id>urn:sha1:eac10375e294cd24c21c09497e838e70dcf4d74a</id>
<content type='text'>
</content>
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<entry>
<title>secondlife/viewer#3584 Fix avatar body mesh and system clothing conflicting with water and alpha due to missing discard of invisible pixels</title>
<updated>2026-01-21T17:04:29Z</updated>
<author>
<name>Rye</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2026-01-21T04:30:35Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=a7d1c4e3430e7e6b659548b16e0371893a350762'/>
<id>urn:sha1:a7d1c4e3430e7e6b659548b16e0371893a350762</id>
<content type='text'>
</content>
</entry>
<entry>
<title>secondlife/viewer#1851 Fix PBR Opaque alpha mask hud shading mismatching in world</title>
<updated>2026-01-20T17:31:00Z</updated>
<author>
<name>Rye</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2026-01-20T01:37:45Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=ce9312e32770f90b3585d7379a37ca955a7e721e'/>
<id>urn:sha1:ce9312e32770f90b3585d7379a37ca955a7e721e</id>
<content type='text'>
</content>
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<entry>
<title>Merge remote-tracking branch 'secondlife/release/2026.01' into 2026.01</title>
<updated>2025-12-04T08:48:50Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2025-12-04T05:58:12Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=e3a35af2c676fb211ff7d01a79eb1a3299bc82f3'/>
<id>urn:sha1:e3a35af2c676fb211ff7d01a79eb1a3299bc82f3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Restore support for wavy avatar cloth(#4963)</title>
<updated>2025-11-12T20:11:29Z</updated>
<author>
<name>Rye</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2025-11-12T02:38:15Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=6e90ff65478be2e38124a8f36bd8e2c8d52a2d8f'/>
<id>urn:sha1:6e90ff65478be2e38124a8f36bd8e2c8d52a2d8f</id>
<content type='text'>
Signed-off-by: Rye &lt;rye@alchemyviewer.org&gt;
</content>
</entry>
<entry>
<title>sun reflection on the sea in hdr display mode + fix for white screen</title>
<updated>2025-10-05T15:00:58Z</updated>
<author>
<name>mobserveur</name>
<email>mobserveur@gmail.com</email>
</author>
<published>2025-10-05T15:00:58Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=bf5af837a95f449f8f2164d51a9040f673bfd85a'/>
<id>urn:sha1:bf5af837a95f449f8f2164d51a9040f673bfd85a</id>
<content type='text'>
This commit adds support for sun reflection on the sea in hdr display mode.
It also fixes an issue where the display is all white with
low color precision and non hdr &amp; emissive mode.
</content>
</entry>
<entry>
<title>Cleaning deprecated gamma functions in shaders</title>
<updated>2025-10-02T14:56:37Z</updated>
<author>
<name>mobserveur</name>
<email>mobserveur@gmail.com</email>
</author>
<published>2025-10-02T14:56:37Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=1391de205450a2790c8b19acb88b635468b5bee5'/>
<id>urn:sha1:1391de205450a2790c8b19acb88b635468b5bee5</id>
<content type='text'>
This commit is a complement to cleaning deprecated gamma functions in shaders
</content>
</entry>
<entry>
<title>Fixes visual glitches after 2025.07 merge</title>
<updated>2025-10-02T12:35:34Z</updated>
<author>
<name>mobserveur</name>
<email>mobserveur@gmail.com</email>
</author>
<published>2025-10-02T12:35:34Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=37bfe659ad0e4eaad4e3697f27947aaea4db8427'/>
<id>urn:sha1:37bfe659ad0e4eaad4e3697f27947aaea4db8427</id>
<content type='text'>
This commit fixes the visual glitches after the 2025.07 merging.
It also allows the user to set a very short draw distance
(this can be useful for photography)
</content>
</entry>
<entry>
<title>Cleaning deprecated gamma functions in shaders</title>
<updated>2025-10-02T12:31:04Z</updated>
<author>
<name>mobserveur</name>
<email>mobserveur@gmail.com</email>
</author>
<published>2025-10-02T12:31:04Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=72010d908770d6afe6295e3a112f38d39752b968'/>
<id>urn:sha1:72010d908770d6afe6295e3a112f38d39752b968</id>
<content type='text'>
This commit cleans the deprecated gamma functions in the shaders
</content>
</entry>
<entry>
<title>Merge tag 'Second_Life_Release#a6d4c1d3-2025.07' into 2025.07</title>
<updated>2025-10-01T08:56:56Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2025-09-29T08:29:19Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=a954d290674db08ecaf3c1e6484a0cb6647b88b5'/>
<id>urn:sha1:a954d290674db08ecaf3c1e6484a0cb6647b88b5</id>
<content type='text'>
</content>
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