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<title>viewer.git/indra/newview/app_settings/shaders/class3/deferred, branch main</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
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<link rel='self' href='https://megapahit.org/viewer.git/atom?h=main'/>
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<updated>2025-10-02T14:56:37Z</updated>
<entry>
<title>Cleaning deprecated gamma functions in shaders</title>
<updated>2025-10-02T14:56:37Z</updated>
<author>
<name>mobserveur</name>
<email>mobserveur@gmail.com</email>
</author>
<published>2025-10-02T14:56:37Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=1391de205450a2790c8b19acb88b635468b5bee5'/>
<id>urn:sha1:1391de205450a2790c8b19acb88b635468b5bee5</id>
<content type='text'>
This commit is a complement to cleaning deprecated gamma functions in shaders
</content>
</entry>
<entry>
<title>Cleaning deprecated gamma functions in shaders</title>
<updated>2025-10-02T12:31:04Z</updated>
<author>
<name>mobserveur</name>
<email>mobserveur@gmail.com</email>
</author>
<published>2025-10-02T12:31:04Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=72010d908770d6afe6295e3a112f38d39752b968'/>
<id>urn:sha1:72010d908770d6afe6295e3a112f38d39752b968</id>
<content type='text'>
This commit cleans the deprecated gamma functions in the shaders
</content>
</entry>
<entry>
<title>Merge remote-tracking branch 'secondlife/release/2025.03' into 2025.03</title>
<updated>2025-03-06T01:36:23Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2025-03-06T01:36:23Z</published>
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<id>urn:sha1:d13a43c74f9c7e450f87edab0bcd9db39ee7c56e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>AMD NaN and inf propagation mitigation - #3663 (#3664)</title>
<updated>2025-03-06T00:23:24Z</updated>
<author>
<name>Jonathan "Geenz" Goodman</name>
<email>geenz@lindenlab.com</email>
</author>
<published>2025-03-06T00:23:24Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=51f2504cfea834dbb8fb0c543e40182abab0ac7f'/>
<id>urn:sha1:51f2504cfea834dbb8fb0c543e40182abab0ac7f</id>
<content type='text'>
#3663 On AMD, the world may be rendered in really strange colors.</content>
</entry>
<entry>
<title>Merge commit '0679cbdec89fbd3ec470768bdf469f6a1d326859' into tmp</title>
<updated>2025-02-18T09:50:06Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2025-02-18T09:50:06Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=4bf9c1314565bbca8ca62db994e201de7c5a97b7'/>
<id>urn:sha1:4bf9c1314565bbca8ca62db994e201de7c5a97b7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Water Exclusion Surfaces (#3517)</title>
<updated>2025-02-07T10:55:47Z</updated>
<author>
<name>Jonathan "Geenz" Goodman</name>
<email>geenz@lindenlab.com</email>
</author>
<published>2025-02-07T10:55:47Z</published>
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<id>urn:sha1:93a88e602545828c0298b20ff0375f191d1f6d9a</id>
<content type='text'>
* #3455 Add support for water exclusion surfaces</content>
</entry>
<entry>
<title>Add some haze to the distance on water. (#3508)</title>
<updated>2025-02-06T07:44:16Z</updated>
<author>
<name>Jonathan "Geenz" Goodman</name>
<email>geenz@lindenlab.com</email>
</author>
<published>2025-02-06T07:44:16Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=317cd6e66e65256eda6441c06fa32e55eee99fa3'/>
<id>urn:sha1:317cd6e66e65256eda6441c06fa32e55eee99fa3</id>
<content type='text'>
* #3507 Add distance haze to water to get us closer to 6.6.17's appearance.</content>
</entry>
<entry>
<title>#3456 Water improvements to get us closer to 6.6.17 (#3490)</title>
<updated>2025-01-30T06:59:45Z</updated>
<author>
<name>Jonathan "Geenz" Goodman</name>
<email>geenz@lindenlab.com</email>
</author>
<published>2025-01-30T06:59:45Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=460e77c47eb8167b1dc2c45bbd8ae4ff6937bcdb'/>
<id>urn:sha1:460e77c47eb8167b1dc2c45bbd8ae4ff6937bcdb</id>
<content type='text'>
* A lot of tweaking for water.

* Get water much closer to 6.6.17.

This won't produce 1:1 results, but it should be much closer to where we once were.</content>
</entry>
<entry>
<title>Merge remote-tracking branch 'secondlife/release/2024.12-ForeverFPS' into 2024.12-ForeverFPS</title>
<updated>2025-01-20T08:00:28Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2025-01-20T08:00:28Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=ad3694fd4b6bfaf5621a12eb4536a1eb6a10f8f2'/>
<id>urn:sha1:ad3694fd4b6bfaf5621a12eb4536a1eb6a10f8f2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix world going black and white in certain locations on apple gpu (#2558)</title>
<updated>2025-01-10T01:02:54Z</updated>
<author>
<name>Rye</name>
<email>rye@lindenlab.com</email>
</author>
<published>2025-01-10T01:02:54Z</published>
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<id>urn:sha1:8d57388a9ec67c6fb4dc2a17c0317f71ea294681</id>
<content type='text'>
</content>
</entry>
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