<feed xmlns='http://www.w3.org/2005/Atom'>
<title>viewer.git/indra/newview/app_settings/shaders/class3/deferred, branch 26.4</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
<id>https://megapahit.org/viewer.git/atom?h=26.4</id>
<link rel='self' href='https://megapahit.org/viewer.git/atom?h=26.4'/>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/'/>
<updated>2026-09-04T13:58:53Z</updated>
<entry>
<title>Merge remote-tracking branch 'secondlife/release/26.4' into 26.4</title>
<updated>2026-09-04T13:58:53Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2026-09-01T10:35:23Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=00bb3bb6f07660bd914d29a1389342bb3060d254'/>
<id>urn:sha1:00bb3bb6f07660bd914d29a1389342bb3060d254</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge remote-tracking branch 'origin/develop-linux' into geenz/linux-to-develop</title>
<updated>2026-08-12T01:39:19Z</updated>
<author>
<name>Jonathan "Geenz" Goodman</name>
<email>geenz@geenzo.com</email>
</author>
<published>2026-08-12T01:39:19Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=8cabc33e960ca93fdc1a32c77cf611269d95d51b'/>
<id>urn:sha1:8cabc33e960ca93fdc1a32c77cf611269d95d51b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix rendering on Parallels VMs with graphics set to "low"</title>
<updated>2026-07-27T01:53:19Z</updated>
<author>
<name>McGroarty</name>
<email>git@mcgroarty.me</email>
</author>
<published>2026-07-27T01:53:19Z</published>
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<id>urn:sha1:d1796fba2500a30bd3c71b0588efd18c1a8625bf</id>
<content type='text'>
In LLRender::syncMatrices(), treat uniform location 0 as valid when uploading the inverse model-view, inverse projection, and identity matrices. Only location -1 indicates that a uniform is absent. (This is a zero-based index.)

Fix Parallels GLSL compilation by:

- renaming the local waterClip() wrapper to avoid an overload conflict

- returning float literals (not ints) from a few functions declared to return float
</content>
</entry>
<entry>
<title>Fix shader warnings triggering GL errors under linux mesa drivers</title>
<updated>2025-10-27T08:59:16Z</updated>
<author>
<name>Rye</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2025-10-27T05:52:11Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=1e02d0c7574bcda5a20b85ddcf4d1051348b119c'/>
<id>urn:sha1:1e02d0c7574bcda5a20b85ddcf4d1051348b119c</id>
<content type='text'>
Signed-off-by: Rye &lt;rye@alchemyviewer.org&gt;
</content>
</entry>
<entry>
<title>Cleaning deprecated gamma functions in shaders</title>
<updated>2025-10-02T14:56:37Z</updated>
<author>
<name>mobserveur</name>
<email>mobserveur@gmail.com</email>
</author>
<published>2025-10-02T14:56:37Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=1391de205450a2790c8b19acb88b635468b5bee5'/>
<id>urn:sha1:1391de205450a2790c8b19acb88b635468b5bee5</id>
<content type='text'>
This commit is a complement to cleaning deprecated gamma functions in shaders
</content>
</entry>
<entry>
<title>Cleaning deprecated gamma functions in shaders</title>
<updated>2025-10-02T12:31:04Z</updated>
<author>
<name>mobserveur</name>
<email>mobserveur@gmail.com</email>
</author>
<published>2025-10-02T12:31:04Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=72010d908770d6afe6295e3a112f38d39752b968'/>
<id>urn:sha1:72010d908770d6afe6295e3a112f38d39752b968</id>
<content type='text'>
This commit cleans the deprecated gamma functions in the shaders
</content>
</entry>
<entry>
<title>Merge remote-tracking branch 'secondlife/release/2025.03' into 2025.03</title>
<updated>2025-03-06T01:36:23Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2025-03-06T01:36:23Z</published>
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<id>urn:sha1:d13a43c74f9c7e450f87edab0bcd9db39ee7c56e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>AMD NaN and inf propagation mitigation - #3663 (#3664)</title>
<updated>2025-03-06T00:23:24Z</updated>
<author>
<name>Jonathan "Geenz" Goodman</name>
<email>geenz@lindenlab.com</email>
</author>
<published>2025-03-06T00:23:24Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=51f2504cfea834dbb8fb0c543e40182abab0ac7f'/>
<id>urn:sha1:51f2504cfea834dbb8fb0c543e40182abab0ac7f</id>
<content type='text'>
#3663 On AMD, the world may be rendered in really strange colors.</content>
</entry>
<entry>
<title>Merge commit '0679cbdec89fbd3ec470768bdf469f6a1d326859' into tmp</title>
<updated>2025-02-18T09:50:06Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2025-02-18T09:50:06Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=4bf9c1314565bbca8ca62db994e201de7c5a97b7'/>
<id>urn:sha1:4bf9c1314565bbca8ca62db994e201de7c5a97b7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Water Exclusion Surfaces (#3517)</title>
<updated>2025-02-07T10:55:47Z</updated>
<author>
<name>Jonathan "Geenz" Goodman</name>
<email>geenz@lindenlab.com</email>
</author>
<published>2025-02-07T10:55:47Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=93a88e602545828c0298b20ff0375f191d1f6d9a'/>
<id>urn:sha1:93a88e602545828c0298b20ff0375f191d1f6d9a</id>
<content type='text'>
* #3455 Add support for water exclusion surfaces</content>
</entry>
</feed>
