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<title>viewer.git/indra/newview/app_settings/shaders/class1/interface/debugV.glsl, branch cef_147</title>
<subtitle>Megapahit's fork of the Second Life viewer.
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<updated>2024-04-29T04:56:09Z</updated>
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<title>#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed</title>
<updated>2024-04-29T04:56:09Z</updated>
<author>
<name>Andrey Lihatskiy</name>
<email>alihatskiy@productengine.com</email>
</author>
<published>2024-04-29T04:43:28Z</published>
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<entry>
<title>SL-19655 Decruft legacy GLSL shaders and now unused build queues.</title>
<updated>2023-05-17T23:09:36Z</updated>
<author>
<name>RunitaiLinden</name>
<email>davep@lindenlab.com</email>
</author>
<published>2023-05-17T23:09:36Z</published>
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<entry>
<title>SL-16478 Fix for octree and render batch debug display not working with rigged meshes.</title>
<updated>2021-12-17T15:26:44Z</updated>
<author>
<name>Runitai Linden</name>
<email>davep@lindenlab.com</email>
</author>
<published>2021-12-17T15:26:44Z</published>
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<id>urn:sha1:dd032467357a4aaf69c752c13e53122aff6c4755</id>
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<entry>
<title>remove execute permission from many files that should not have it</title>
<updated>2015-11-10T14:48:56Z</updated>
<author>
<name>Oz Linden</name>
<email>oz@lindenlab.com</email>
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<published>2015-11-10T14:48:56Z</published>
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<entry>
<title>Update Mac and Windows breakpad builds to latest</title>
<updated>2013-03-29T14:50:08Z</updated>
<author>
<name>Graham Madarasz</name>
<email>graham@lindenlab.com</email>
</author>
<published>2013-03-29T14:50:08Z</published>
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<entry>
<title>SH-2243 work in progress -- don't use deprecated shader state</title>
<updated>2011-09-16T17:40:53Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2011-09-16T17:40:53Z</published>
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<entry>
<title>SH-2243 work in progress -- no more deprecated built-in matrix state when using shaders.</title>
<updated>2011-09-15T05:54:25Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2011-09-15T05:54:25Z</published>
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<entry>
<title>SH-2242 Work in progress on FXAA/glVertexAttrib -- DoF works, physics shape display still doesn't.</title>
<updated>2011-08-21T21:23:04Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2011-08-21T21:23:04Z</published>
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