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<title>viewer.git/indra/newview/app_settings/shaders/class1/effects, branch main</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
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<updated>2025-09-11T16:50:58Z</updated>
<entry>
<title>Fix for multithreaded textures on Mac and more optimisations</title>
<updated>2025-09-11T16:50:58Z</updated>
<author>
<name>mobserveur</name>
<email>mobserveur@gmail.com</email>
</author>
<published>2025-09-11T16:50:58Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=067d83b640d3fae45098ef8bc71e913c1eb65a44'/>
<id>urn:sha1:067d83b640d3fae45098ef8bc71e913c1eb65a44</id>
<content type='text'>
This commit fixes an issue with the multithreaded textures option on Mac
and adds some more optimisations.

</content>
</entry>
<entry>
<title>Optimisations and experimental HDR display support on mac</title>
<updated>2025-09-08T15:26:53Z</updated>
<author>
<name>mobserveur</name>
<email>mobserveur@gmail.com</email>
</author>
<published>2025-09-08T15:26:53Z</published>
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<id>urn:sha1:ccf0114f36968d6cf6dfb11e1c5a035406314924</id>
<content type='text'>
This commit completes the previous ones for performance optimisations,
and adds HDR display support on mac

</content>
</entry>
<entry>
<title>Performance Optimisations, Bloom effect, Visuals Panel</title>
<updated>2025-08-29T23:59:43Z</updated>
<author>
<name>mobserveur</name>
<email>mobserveur@gmail.com</email>
</author>
<published>2025-08-29T23:59:43Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=7f0c81918575d3f05e4eadc160b600eaa8b383d1'/>
<id>urn:sha1:7f0c81918575d3f05e4eadc160b600eaa8b383d1</id>
<content type='text'>
This commit contains performance optimisations in the the pipeline,
framebuffer, vertexbuffer, reflection probes, shadows. It also fixes
many opengl errors, modifies the opengl debugging, and adds
a visuals effects panel.

</content>
</entry>
<entry>
<title>Revert unnecessary shader operand diff from LL's</title>
<updated>2024-06-02T12:06:16Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2024-06-02T12:06:16Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=28f6842be1310b3d3bf084fc38d21b071ee42b4d'/>
<id>urn:sha1:28f6842be1310b3d3bf084fc38d21b071ee42b4d</id>
<content type='text'>
It's been already casted.
</content>
</entry>
<entry>
<title>Merge tag '7.1.7-release'</title>
<updated>2024-05-16T05:52:40Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2024-05-16T05:52:40Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=6d51e91895a7f2435c46a876410ccc6c63fe8c82'/>
<id>urn:sha1:6d51e91895a7f2435c46a876410ccc6c63fe8c82</id>
<content type='text'>
source for viewer 7.1.7.8974243247
</content>
</entry>
<entry>
<title>Float operands for float operations</title>
<updated>2024-05-15T04:30:23Z</updated>
<author>
<name>Erik Kundiman</name>
<email>erik@megapahit.org</email>
</author>
<published>2024-05-15T04:30:23Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=0958f5cc290b5ad7cfe6ea10974d65f8ab79ae0a'/>
<id>urn:sha1:0958f5cc290b5ad7cfe6ea10974d65f8ab79ae0a</id>
<content type='text'>
This is so that it doesn't throw a compilation error at runtime
for not finding the named function expecting certain operand types,
on some certain other implementation.
</content>
</entry>
<entry>
<title>#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed</title>
<updated>2024-04-29T04:56:09Z</updated>
<author>
<name>Andrey Lihatskiy</name>
<email>alihatskiy@productengine.com</email>
</author>
<published>2024-04-29T04:43:28Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=1b68f71348ecf3983b76b40d7940da8377f049b7'/>
<id>urn:sha1:1b68f71348ecf3983b76b40d7940da8377f049b7</id>
<content type='text'>
</content>
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<entry>
<title>SL-19567: Add option RenderGlowNoise for low precision glow dithering, enabled by default</title>
<updated>2023-07-12T22:44:15Z</updated>
<author>
<name>Cosmic Linden</name>
<email>cosmic@lindenlab.com</email>
</author>
<published>2023-07-11T16:51:14Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=66283201301b0e55336f4b20407fed811acdc739'/>
<id>urn:sha1:66283201301b0e55336f4b20407fed811acdc739</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SL-19655 Decruft legacy GLSL shaders and now unused build queues.</title>
<updated>2023-05-17T23:09:36Z</updated>
<author>
<name>RunitaiLinden</name>
<email>davep@lindenlab.com</email>
</author>
<published>2023-05-17T23:09:36Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=c827d32ebedeaa46ed75a91ae779f6547fc0d090'/>
<id>urn:sha1:c827d32ebedeaa46ed75a91ae779f6547fc0d090</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic exposure controls not persist, limit exposure range, and do a debug gl pass.</title>
<updated>2023-04-06T18:21:25Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2023-04-06T18:21:25Z</published>
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<id>urn:sha1:bb79718c8f0050569c80a1bfe4dd428321706d1a</id>
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</content>
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