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<title>viewer.git/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl, branch 26.4</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
<id>https://megapahit.org/viewer.git/atom?h=26.4</id>
<link rel='self' href='https://megapahit.org/viewer.git/atom?h=26.4'/>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/'/>
<updated>2024-04-29T04:56:09Z</updated>
<entry>
<title>#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed</title>
<updated>2024-04-29T04:56:09Z</updated>
<author>
<name>Andrey Lihatskiy</name>
<email>alihatskiy@productengine.com</email>
</author>
<published>2024-04-29T04:43:28Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=1b68f71348ecf3983b76b40d7940da8377f049b7'/>
<id>urn:sha1:1b68f71348ecf3983b76b40d7940da8377f049b7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SL-19644: Entirely separate files for GLTF alpha shadows</title>
<updated>2023-04-28T17:36:29Z</updated>
<author>
<name>Cosmic Linden</name>
<email>cosmic@lindenlab.com</email>
</author>
<published>2023-04-28T16:44:05Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=0fedb22d77bc67cd5c619537d985b905fe57e385'/>
<id>urn:sha1:0fedb22d77bc67cd5c619537d985b905fe57e385</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SL-19644: Bind the shader on every shadow alpha blend call</title>
<updated>2023-04-28T17:36:29Z</updated>
<author>
<name>Cosmic Linden</name>
<email>cosmic@lindenlab.com</email>
</author>
<published>2023-04-28T00:55:31Z</published>
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<id>urn:sha1:51318d1808cb8e1212b24c5971ce9187b2e5e8ba</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SL-19606: Fix missing GLTF texture transforms in PBR alpha mask/alpha blend shadows</title>
<updated>2023-04-21T22:10:05Z</updated>
<author>
<name>Cosmic Linden</name>
<email>cosmic@lindenlab.com</email>
</author>
<published>2023-04-21T20:26:24Z</published>
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<id>urn:sha1:005a5fa207d158995217cb9ecf5c214c8b2354cc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SL-19561: Fix missing shadows on PBR alpha mask animeshes.</title>
<updated>2023-04-18T18:38:35Z</updated>
<author>
<name>Cosmic Linden</name>
<email>cosmic@lindenlab.com</email>
</author>
<published>2023-04-14T22:03:36Z</published>
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<id>urn:sha1:d048fa142c2babe25bb79f9423cc84bb2f813f7e</id>
<content type='text'>
TODO: Why did this work for the equivalent non-rigged prim?
</content>
</entry>
<entry>
<title>SL-18869 Touch up -- Prune "post_pos" from shadow shaders that don't need it and fix non-standard gl_Position z values</title>
<updated>2023-01-11T17:28:45Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2023-01-11T17:28:45Z</published>
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<id>urn:sha1:b4f53334141b179bdb1762636ce313f14d9e2b10</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SL-11109</title>
<updated>2019-05-09T15:49:02Z</updated>
<author>
<name>Graham Linden</name>
<email>graham@lindenlab.com</email>
</author>
<published>2019-05-09T15:49:02Z</published>
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<id>urn:sha1:4fe71c1da4d16513fe6aa1fb8a2bfd801f6ede7d</id>
<content type='text'>
Fix alpha mask shadows to mult vert alpha prior to discard tests and obey min alpha settings.

Make shadow/shadowAlphaMask use consistent varying and output.

Also fixes bug with 0% and 1% transparency providing varying different visual results.
</content>
</entry>
<entry>
<title>SL-10368</title>
<updated>2019-01-17T16:32:09Z</updated>
<author>
<name>Graham Linden</name>
<email>graham@lindenlab.com</email>
</author>
<published>2019-01-17T16:32:09Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=066eb59808d5649c745fdc6c37b62f2eb9a19b6f'/>
<id>urn:sha1:066eb59808d5649c745fdc6c37b62f2eb9a19b6f</id>
<content type='text'>
Fix OSX shader compile bug from use of #if FOO instead of #ifdef FOO or #if defined(FOO)
preventing atmospherics (and thus ALM) from working on OSX.
</content>
</entry>
<entry>
<title>remove execute permission from many files that should not have it</title>
<updated>2015-11-10T14:48:56Z</updated>
<author>
<name>Oz Linden</name>
<email>oz@lindenlab.com</email>
</author>
<published>2015-11-10T14:48:56Z</published>
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<id>urn:sha1:c8726aba303bcf1207b730a344536e25491420bc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge 3.5.1 into Materials</title>
<updated>2013-04-26T04:00:16Z</updated>
<author>
<name>Graham Madarasz</name>
<email>graham@lindenlab.com</email>
</author>
<published>2013-04-26T04:00:16Z</published>
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<id>urn:sha1:fd447189c5e05df53cd8ec0a4168370c03c3bb16</id>
<content type='text'>
</content>
</entry>
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