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<title>viewer.git/indra/newview/SMAASearchTex.h, branch 26.3</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
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<updated>2024-08-29T21:24:50Z</updated>
<entry>
<title>Integrate SMAA and rework post process chain for better visual quality</title>
<updated>2024-08-29T21:24:50Z</updated>
<author>
<name>Rye Mutt</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2024-08-28T02:47:32Z</published>
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<content type='text'>
Add SMAA buffer generation passes
Add quality levels for both FXAA and SMAA
Separate gamma correction and tonemapping for effects that require linear-but-tonemapped inputs
Move application of noise to final render pass to screen to avoid damaging other post process effects
</content>
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