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<title>viewer.git/indra/llrender/llimagegl.h, branch cef_147</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
<id>https://megapahit.org/viewer.git/atom?h=cef_147</id>
<link rel='self' href='https://megapahit.org/viewer.git/atom?h=cef_147'/>
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<updated>2024-10-20T13:48:27Z</updated>
<entry>
<title>viewer#2741 Don't reallocate image conversion buffer all the time</title>
<updated>2024-10-20T13:48:27Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2024-10-19T12:00:30Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=1924c44caf5d0f842a0c1d5deaa110b3c3d18df7'/>
<id>urn:sha1:1924c44caf5d0f842a0c1d5deaa110b3c3d18df7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Do deprecated texture swizzle on GPU using GL texture swizzling functions (#2389)</title>
<updated>2024-08-22T15:25:25Z</updated>
<author>
<name>Rye Mutt</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2024-08-22T15:25:25Z</published>
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<id>urn:sha1:28331b2385a8de2a0fde67329127c1694e3f219f</id>
<content type='text'>
* Use GL texture swizzling instead of scratch buffer for deprecated formats when GL 3.3 is available
Fix crash when GL texture compression is enabled

* Fix UI font atlas being eligible for texture compression</content>
</entry>
<entry>
<title>Improve accuracy of texture memory tracking (#2371)</title>
<updated>2024-08-21T14:47:31Z</updated>
<author>
<name>Rye Mutt</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2024-08-21T14:47:31Z</published>
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<id>urn:sha1:db84bf9567c27e266ccc6b1b6aed089c6022fe91</id>
<content type='text'>
* Fix alloc_tex_image to account for more missing texture memory
Change alloc_tex_image calls to pass internal format to properly account for used image type

* Fix scaleDown passing primary format in place of internal format to glTexImage2D

* Make texture debug view and texture bias calculation consistent and remove double accounting for render target textures</content>
</entry>
<entry>
<title>#1870 Tune up for better experience on integrated intel with low memory (#1872)</title>
<updated>2024-07-03T22:42:24Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2024-07-03T22:42:24Z</published>
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<id>urn:sha1:08b933a0c67463f06f124420f16c8a3f7dc83f1f</id>
<content type='text'>
* More deterministic vsize calculation.   Add control for choosing downscale method.
* Quick hack to make GLTF preview work again</content>
</entry>
<entry>
<title>1836 dont store texture in system memory unless absolutely necessary (#1843)</title>
<updated>2024-06-27T18:12:43Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2024-06-27T18:12:43Z</published>
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<id>urn:sha1:ab87978cbc71cd4c83648627998055a010700f05</id>
<content type='text'>
* #1836 Texture memory usage overhaul.  Much decrufting
- don't keep a copy of textures in system memory
- use GPU to downrez textures instead of reloading from cache
- use GPU to generate brightness/darkness bumpmaps</content>
</entry>
<entry>
<title>Fix line endlings</title>
<updated>2024-05-22T19:40:26Z</updated>
<author>
<name>Ansariel</name>
<email>ansariel.hiller@phoenixviewer.com</email>
</author>
<published>2024-05-22T19:25:21Z</published>
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<id>urn:sha1:e2e37cced861b98de8c1a7c9c0d3a50d2d90e433</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A</title>
<updated>2024-05-22T17:04:52Z</updated>
<author>
<name>Ansariel</name>
<email>ansariel.hiller@phoenixviewer.com</email>
</author>
<published>2024-05-22T17:04:52Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=1b67dd855c41f5a0cda7ec2a68d98071986ca703'/>
<id>urn:sha1:1b67dd855c41f5a0cda7ec2a68d98071986ca703</id>
<content type='text'>
# Conflicts:
#	autobuild.xml
#	indra/cmake/CMakeLists.txt
#	indra/cmake/GoogleMock.cmake
#	indra/llaudio/llaudioengine_fmodstudio.cpp
#	indra/llaudio/llaudioengine_fmodstudio.h
#	indra/llaudio/lllistener_fmodstudio.cpp
#	indra/llaudio/lllistener_fmodstudio.h
#	indra/llaudio/llstreamingaudio_fmodstudio.cpp
#	indra/llaudio/llstreamingaudio_fmodstudio.h
#	indra/llcharacter/llmultigesture.cpp
#	indra/llcharacter/llmultigesture.h
#	indra/llimage/llimage.cpp
#	indra/llimage/llimagepng.cpp
#	indra/llimage/llimageworker.cpp
#	indra/llimage/tests/llimageworker_test.cpp
#	indra/llmessage/tests/llmockhttpclient.h
#	indra/llprimitive/llgltfmaterial.h
#	indra/llrender/llfontfreetype.cpp
#	indra/llui/llcombobox.cpp
#	indra/llui/llfolderview.cpp
#	indra/llui/llfolderviewmodel.h
#	indra/llui/lllineeditor.cpp
#	indra/llui/lllineeditor.h
#	indra/llui/lltextbase.cpp
#	indra/llui/lltextbase.h
#	indra/llui/lltexteditor.cpp
#	indra/llui/lltextvalidate.cpp
#	indra/llui/lltextvalidate.h
#	indra/llui/lluictrl.h
#	indra/llui/llview.cpp
#	indra/llwindow/llwindowmacosx.cpp
#	indra/newview/app_settings/settings.xml
#	indra/newview/llappearancemgr.cpp
#	indra/newview/llappearancemgr.h
#	indra/newview/llavatarpropertiesprocessor.cpp
#	indra/newview/llavatarpropertiesprocessor.h
#	indra/newview/llbreadcrumbview.cpp
#	indra/newview/llbreadcrumbview.h
#	indra/newview/llbreastmotion.cpp
#	indra/newview/llbreastmotion.h
#	indra/newview/llconversationmodel.h
#	indra/newview/lldensityctrl.cpp
#	indra/newview/lldensityctrl.h
#	indra/newview/llface.inl
#	indra/newview/llfloatereditsky.cpp
#	indra/newview/llfloatereditwater.cpp
#	indra/newview/llfloateremojipicker.h
#	indra/newview/llfloaterimsessiontab.cpp
#	indra/newview/llfloaterprofiletexture.cpp
#	indra/newview/llfloaterprofiletexture.h
#	indra/newview/llgesturemgr.cpp
#	indra/newview/llgesturemgr.h
#	indra/newview/llimpanel.cpp
#	indra/newview/llimpanel.h
#	indra/newview/llinventorybridge.cpp
#	indra/newview/llinventorybridge.h
#	indra/newview/llinventoryclipboard.cpp
#	indra/newview/llinventoryclipboard.h
#	indra/newview/llinventoryfunctions.cpp
#	indra/newview/llinventoryfunctions.h
#	indra/newview/llinventorygallery.cpp
#	indra/newview/lllistbrowser.cpp
#	indra/newview/lllistbrowser.h
#	indra/newview/llpanelobjectinventory.cpp
#	indra/newview/llpanelprofile.cpp
#	indra/newview/llpanelprofile.h
#	indra/newview/llpreviewgesture.cpp
#	indra/newview/llsavedsettingsglue.cpp
#	indra/newview/llsavedsettingsglue.h
#	indra/newview/lltooldraganddrop.cpp
#	indra/newview/llurllineeditorctrl.cpp
#	indra/newview/llvectorperfoptions.cpp
#	indra/newview/llvectorperfoptions.h
#	indra/newview/llviewerparceloverlay.cpp
#	indra/newview/llviewertexlayer.cpp
#	indra/newview/llviewertexturelist.cpp
#	indra/newview/macmain.h
#	indra/test/test.cpp
</content>
</entry>
<entry>
<title>viewer#799 Account for reflection probes' memory</title>
<updated>2024-05-07T05:25:13Z</updated>
<author>
<name>Andrey Kleshchev</name>
<email>andreykproductengine@lindenlab.com</email>
</author>
<published>2024-05-06T20:19:54Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=a156998fa6abfca95740595b4cf2259a452cd0ce'/>
<id>urn:sha1:a156998fa6abfca95740595b4cf2259a452cd0ce</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed</title>
<updated>2024-04-29T04:56:09Z</updated>
<author>
<name>Andrey Lihatskiy</name>
<email>alihatskiy@productengine.com</email>
</author>
<published>2024-04-29T04:43:28Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=1b68f71348ecf3983b76b40d7940da8377f049b7'/>
<id>urn:sha1:1b68f71348ecf3983b76b40d7940da8377f049b7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Convert BOOL to bool in llrender</title>
<updated>2024-02-20T00:14:01Z</updated>
<author>
<name>Ansariel</name>
<email>ansariel.hiller@phoenixviewer.com</email>
</author>
<published>2024-02-19T23:50:39Z</published>
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<id>urn:sha1:b2c271367296744fbbe2262e55d0ea4f8f5ccdc9</id>
<content type='text'>
</content>
</entry>
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