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<title>viewer.git/indra/llrender/llglstates.h, branch 26.4</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
<id>https://megapahit.org/viewer.git/atom?h=26.4</id>
<link rel='self' href='https://megapahit.org/viewer.git/atom?h=26.4'/>
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<updated>2025-10-27T08:59:16Z</updated>
<entry>
<title>Fix deprecated opengl usage in debug display</title>
<updated>2025-10-27T08:59:16Z</updated>
<author>
<name>Rye</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2025-10-27T08:33:45Z</published>
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<id>urn:sha1:b1a96885492b65fe0636bf1184f5a8fbfe7b3930</id>
<content type='text'>
Signed-off-by: Rye &lt;rye@alchemyviewer.org&gt;
</content>
</entry>
<entry>
<title>#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed</title>
<updated>2024-04-29T04:56:09Z</updated>
<author>
<name>Andrey Lihatskiy</name>
<email>alihatskiy@productengine.com</email>
</author>
<published>2024-04-29T04:43:28Z</published>
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<id>urn:sha1:1b68f71348ecf3983b76b40d7940da8377f049b7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>DRTVWR-559 Decruft deprecated OpenGL flags.</title>
<updated>2023-05-17T01:31:29Z</updated>
<author>
<name>RunitaiLinden</name>
<email>davep@lindenlab.com</email>
</author>
<published>2023-05-17T01:31:29Z</published>
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<id>urn:sha1:ee0b330b2d6a3433e3bac6ab21cf6cc3e580c605</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SL-19000 Fix various 3D UI components not respecting depth buffer.  Incidental decruft.  Do I get a prize for 1000th jira?</title>
<updated>2023-02-01T23:09:34Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2023-02-01T23:09:34Z</published>
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<id>urn:sha1:6f136d403b6bbccae80661c6585f29e1caed3a7c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SL-17967 - _ARB constant removal</title>
<updated>2022-09-01T20:38:22Z</updated>
<author>
<name>Howard Stearns</name>
<email>howard.stearns@gmail.com</email>
</author>
<published>2022-09-01T20:38:22Z</published>
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<id>urn:sha1:01d03edd8512580575da515401a42021577c3c57</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SL-9977</title>
<updated>2018-10-29T22:02:20Z</updated>
<author>
<name>Graham Linden</name>
<email>graham@lindenlab.com</email>
</author>
<published>2018-10-29T22:02:20Z</published>
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<id>urn:sha1:536799d07e4298ff8157ef51ed00040e10a5ba65</id>
<content type='text'>
SL-9973
</content>
</entry>
<entry>
<title>remove execute permission from many files that should not have it</title>
<updated>2015-11-10T14:48:56Z</updated>
<author>
<name>Oz Linden</name>
<email>oz@lindenlab.com</email>
</author>
<published>2015-11-10T14:48:56Z</published>
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<id>urn:sha1:c8726aba303bcf1207b730a344536e25491420bc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update Mac and Windows breakpad builds to latest</title>
<updated>2013-03-29T14:50:08Z</updated>
<author>
<name>Graham Madarasz</name>
<email>graham@lindenlab.com</email>
</author>
<published>2013-03-29T14:50:08Z</published>
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<id>urn:sha1:bf6182daa8b4d7cea79310547f71d7a3155e17b0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>MAINT-685 Fix for disabling basic shaders making high detail terrain render incorrectly.</title>
<updated>2012-07-03T19:35:08Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2012-07-03T19:35:08Z</published>
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<id>urn:sha1:d1c056beba8c3558756eac816e26a388a512e0ee</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SH-1006 Quick pass at cutting down the number of redundant GL calls based on data from gDEBugger.</title>
<updated>2011-02-17T23:18:57Z</updated>
<author>
<name>Dave Parks</name>
<email>davep@lindenlab.com</email>
</author>
<published>2011-02-17T23:18:57Z</published>
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<id>urn:sha1:9e0ee4dff0109326c31425581437a44351d08344</id>
<content type='text'>
Reviewed by Nyx.
</content>
</entry>
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