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<title>viewer.git/indra/llmath/llvolumeoctree.h, branch 26.4</title>
<subtitle>Megapahit's fork of the Second Life viewer.
</subtitle>
<id>https://megapahit.org/viewer.git/atom?h=26.4</id>
<link rel='self' href='https://megapahit.org/viewer.git/atom?h=26.4'/>
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<updated>2025-12-03T19:41:25Z</updated>
<entry>
<title>Merge branch 'release/2026.01' into marchcat/devlinux-2601</title>
<updated>2025-12-03T19:41:25Z</updated>
<author>
<name>Andrey Lihatskiy</name>
<email>alihatskiy@productengine.com</email>
</author>
<published>2025-12-03T19:41:25Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=f57219efed141b5bc33dd9d08b03a48c6607fa33'/>
<id>urn:sha1:f57219efed141b5bc33dd9d08b03a48c6607fa33</id>
<content type='text'>
# Conflicts:
#	indra/llcommon/llprocessor.cpp
#	indra/llcorehttp/_refcounted.h
#	indra/llcorehttp/_thread.h
#	indra/newview/llfeaturemanager.cpp
#	indra/newview/llviewershadermgr.cpp
</content>
</entry>
<entry>
<title>Replace boost noncopyable and undefined function usage with modern c++ deleted operator and constructor</title>
<updated>2025-11-30T17:22:22Z</updated>
<author>
<name>Rye</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2025-11-28T18:49:27Z</published>
<link rel='alternate' type='text/html' href='https://megapahit.org/viewer.git/commit/?id=afb1f4d692bb593b3f200d490dd3f8fdeab8d279'/>
<id>urn:sha1:afb1f4d692bb593b3f200d490dd3f8fdeab8d279</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Modernize viewer alignment macros to use alignas and fix misaligned class issues reported by ubsan/asan</title>
<updated>2025-10-27T08:59:16Z</updated>
<author>
<name>Rye</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2025-10-27T06:55:56Z</published>
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<id>urn:sha1:e803bbc0db695abe73de9797510ba22646528e23</id>
<content type='text'>
Signed-off-by: Rye &lt;rye@alchemyviewer.org&gt;
</content>
</entry>
<entry>
<title>Update tracy profiler to 0.10 (#1946)</title>
<updated>2024-07-09T21:53:43Z</updated>
<author>
<name>Rye Mutt</name>
<email>rye@alchemyviewer.org</email>
</author>
<published>2024-07-09T21:53:43Z</published>
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<id>urn:sha1:2a7030992faa12c362d3eb9365080efd8265e15f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed signed/unsigned warnings after they got enabled in the maint-A merge</title>
<updated>2024-06-11T22:39:48Z</updated>
<author>
<name>Brad Linden</name>
<email>brad@lindenlab.com</email>
</author>
<published>2024-06-11T22:39:48Z</published>
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<id>urn:sha1:a7b0f9391146b42dd5cd5f47f845de81bfdb6820</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into brad/merge-maint-a-to-dev</title>
<updated>2024-05-23T18:31:19Z</updated>
<author>
<name>Brad Linden</name>
<email>brad@lindenlab.com</email>
</author>
<published>2024-05-23T18:31:19Z</published>
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<id>urn:sha1:a1f49564d670a2c41bfa25c833bba2564b9b7f48</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#1357 Proof of concept on decomposing a GLTF scene into its component parts</title>
<updated>2024-05-01T02:57:42Z</updated>
<author>
<name>RunitaiLinden</name>
<email>davep@lindenlab.com</email>
</author>
<published>2024-05-01T02:57:42Z</published>
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<id>urn:sha1:170765fd3505410dced83b342f87030fd9151e35</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed</title>
<updated>2024-04-29T04:56:09Z</updated>
<author>
<name>Andrey Lihatskiy</name>
<email>alihatskiy@productengine.com</email>
</author>
<published>2024-04-29T04:43:28Z</published>
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<id>urn:sha1:1b68f71348ecf3983b76b40d7940da8377f049b7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>1285 GLTF Animation Prototype</title>
<updated>2024-04-24T14:51:15Z</updated>
<author>
<name>RunitaiLinden</name>
<email>davep@lindenlab.com</email>
</author>
<published>2024-04-24T14:51:15Z</published>
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<id>urn:sha1:cadc1a02cc7289dabd368dd1a1d237c042e9f82e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>#1126 gltf scene import prototype (#1172)</title>
<updated>2024-04-10T00:21:10Z</updated>
<author>
<name>RunitaiLinden</name>
<email>davep@lindenlab.com</email>
</author>
<published>2024-04-10T00:21:10Z</published>
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<id>urn:sha1:b2a450a3087fb8393024876f6069a7cec9855bfd</id>
<content type='text'>
* #1126 GLTF Scene import initial prototype (working geometry import for some assets)

* #1126 WIP -- Expand support for more vertex formats, PoC material import, shadow support, scale support

* #1126 move GLTF implementation to newview/gltf

* #1126 Refactor attribute loading to be less copy/pasta for each combination of types

* #1126 Partially working object selection.  Ability to have multiple scenes at once.  Helpful message on how to use the preview button.

* #1126 Add bounding box debug display and untangle GLTF raycast from LLVOVolume raycast

* #1126 Working raycast on GLTF scenes.

* #1126 Remove some #pragma optimize offs</content>
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